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Emp-Rocket.md

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General tips

  1. Against players that constantly buzzsaw - put doors before weaponry1
  2. Use Emp's alongside a rocket rush. It's better than only rockets
Idea

Late EMPs catch your opponent off guard.

Shooting

[!multi-column]

Think of the shooting point as the point in the middle (below the ridge above the bottom). Basically: where the little yellow tick-triangle is.

![[Pasted image 20231125132038.png]]

Rush

15 second window: Rockets (60s build time) > Shotguns (45s build time)

Defense: [[Tiny doors]]

TareTar: Best thing is to just get sandbags for firebeams. Cannons can just be tanked with more doors, and howitzer/nuke can be shot down with shotguns.

Splash resistance
Laser resistance: [[Firebeam-Laser]]

See: [[Vanilla-Rocket-Coreswing#Woodspam]]

All around defence

[!multi-column]

![[Pasted image 20240508222309.png]]

![[Pasted image 20240108195623.png]]

![[Pasted image 20240508222204.png]]

Staircasing

![[Pasted image 20240324184036.png]]

My issues

[!warning] Greed once killed me Frequently at ~5 minutes I have single rocket doors and t2 single shots me.

[!warning] Look where you are shooting In the heat of the moment I might auto-shoot without looking and like 50% of my shots are going nowhere for ~2 minutes

Footnotes

  1. The rockets will be 1 min late, but the enemy is also behind in expansion since he spent resources on buzzsaws.