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Desert Ruins-T2.md

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[!definition] Pinch Build order T1 -> 3 turbines -> 2 mines -> T2 (sell 2 turbines) -> Delete t1 / 2 turbines / 5th-6th mines -> Storages -> T2 weaponry

[!definition] Non-eco, non pinch Mine -> 2 turbines -> T1 -> 2 mines -> T2 -> Full mines -> Storage/Battery -> 2 cannons -> Defense/2 turbines (4 total)

Design

Design by klaualles

[!multi-column]

![[Pasted image 20240611163323.png]]

![[Pasted image 20240707134012.png]]

[!multi-column]

Don't recline the cannons so that you have angles to the core/top mines.

![[Pasted image 20240707133512.png]]