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dna.txt
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Field format: type name offset size
Structure format: name size
Link 16
Link *next 0 8
Link *prev 8 8
LinkData 24
LinkData *next 0 8
LinkData *prev 8 8
void *data 16 8
ListBase 16
void *first 0 8
void *last 8 8
vec2s 4
short x 0 2
short y 2 2
vec2f 8
float x 0 4
float y 4 4
vec3f 12
float x 0 4
float y 4 4
float z 8 4
rcti 16
int xmin 0 4
int xmax 4 4
int ymin 8 4
int ymax 12 4
rctf 16
float xmin 0 4
float xmax 4 4
float ymin 8 4
float ymax 12 4
IDPropertyData 32
void *pointer 0 8
ListBase group 8 16
int val 24 4
int val2 28 4
IDProperty 128
IDProperty *next 0 8
IDProperty *prev 8 8
char type 16 1
char subtype 17 1
short flag 18 2
char name 20 64
int saved 84 4
IDPropertyData data 88 32
int len 120 4
int totallen 124 4
ID 120
void *next 0 8
void *prev 8 8
ID *newid 16 8
Library *lib 24 8
char name 32 66
short flag 98 2
int us 100 4
int icon_id 104 4
int pad2 108 4
IDProperty *properties 112 8
Library 2200
ID id 0 120
ID *idblock 120 8
FileData *filedata 128 8
char name 136 1024
char filepath 1160 1024
Library *parent 2184 8
PackedFile *packedfile 2192 8
PreviewImage 64
int w 0 8
int h 8 8
short flag 16 4
short changed_timestamp 20 4
int *rect 24 16
GPUTexture *gputexture 40 16
int icon_id 56 4
char pad 60 3
char use_deferred 63 1
IpoDriver 144
Object *ob 0 8
short blocktype 8 2
short adrcode 10 2
short type 12 2
short flag 14 2
char name 16 128
IpoCurve 112
IpoCurve *next 0 8
IpoCurve *prev 8 8
BPoint *bp 16 8
BezTriple *bezt 24 8
rctf maxrct 32 16
rctf totrct 48 16
short blocktype 64 2
short adrcode 66 2
short vartype 68 2
short totvert 70 2
short ipo 72 2
short extrap 74 2
short flag 76 2
short rt 78 2
float ymin 80 4
float ymax 84 4
int bitmask 88 4
float slide_min 92 4
float slide_max 96 4
float curval 100 4
IpoDriver *driver 104 8
Ipo 160
ID id 0 120
ListBase curve 120 16
rctf cur 136 16
short blocktype 152 2
short showkey 154 2
short muteipo 156 2
short pad 158 2
KeyBlock 184
KeyBlock *next 0 8
KeyBlock *prev 8 8
float pos 16 4
float curval 20 4
short type 24 2
short pad1 26 2
short relative 28 2
short flag 30 2
int totelem 32 4
int uid 36 4
void *data 40 8
char name 48 64
char vgroup 112 64
float slidermin 176 4
float slidermax 180 4
Key 224
ID id 0 120
AnimData *adt 120 8
KeyBlock *refkey 128 8
char elemstr 136 32
int elemsize 168 4
int pad 172 4
ListBase block 176 16
Ipo *ipo 192 8
ID *from 200 8
int totkey 208 4
short flag 212 2
char type 214 1
char pad2 215 1
float ctime 216 4
int uidgen 220 4
TextLine 40
TextLine *next 0 8
TextLine *prev 8 8
char *line 16 8
char *format 24 8
int len 32 4
int blen 36 4
Text 208
ID id 0 120
char *name 120 8
int flags 128 4
int nlines 132 4
ListBase lines 136 16
TextLine *curl 152 8
TextLine *sell 160 8
int curc 168 4
int selc 172 4
char *undo_buf 176 8
int undo_pos 184 4
int undo_len 188 4
void *compiled 192 8
double mtime 200 8
PackedFile 16
int size 0 4
int seek 4 4
void *data 8 8
GPUDOFSettings 24
float focus_distance 0 4
float fstop 4 4
float focal_length 8 4
float sensor 12 4
int num_blades 16 4
int high_quality 20 4
GPUSSAOSettings 32
float factor 0 4
float color 4 12
float distance_max 16 4
float attenuation 20 4
int samples 24 4
int pad 28 4
GPUFXSettings 24
GPUDOFSettings *dof 0 8
GPUSSAOSettings *ssao 8 8
char fx_flag 16 1
char pad 17 7
CameraStereoSettings 16
float interocular_distance 0 4
float convergence_distance 4 4
short convergence_mode 8 2
short pivot 10 2
short pad 12 2
short pad2 14 2
Camera 240
ID id 0 120
AnimData *adt 120 8
char type 128 1
char dtx 129 1
short flag 130 2
float passepartalpha 132 4
float clipsta 136 4
float clipend 140 4
float lens 144 4
float ortho_scale 148 4
float drawsize 152 4
float sensor_x 156 4
float sensor_y 160 4
float shiftx 164 4
float shifty 168 4
float YF_dofdist 172 4
Ipo *ipo 176 8
Object *dof_ob 184 8
GPUDOFSettings gpu_dof 192 24
char sensor_fit 216 1
char pad 217 7
CameraStereoSettings stereo 224 16
ImageUser 40
Scene *scene 0 8
int framenr 8 4
int frames 12 4
int offset 16 4
int sfra 20 4
char fie_ima 24 1
char cycl 25 1
char ok 26 1
char multiview_eye 27 1
short pass 28 2
short pad 30 2
short multi_index 32 2
short view 34 2
short layer 36 2
short flag 38 2
ImageAnim 24
ImageAnim *next 0 8
ImageAnim *prev 8 8
anim *anim 16 8
ImageView 1104
ImageView *next 0 8
ImageView *prev 8 8
char name 16 64
char filepath 80 1024
ImagePackedFile 1048
ImagePackedFile *next 0 8
ImagePackedFile *prev 8 8
PackedFile *packedfile 16 8
char filepath 24 1024
RenderSlot 64
char name 0 64
Image 1976
ID id 0 120
char name 120 1024
MovieCache *cache 1144 8
GPUTexture *gputexture 1152 8
ListBase anims 1160 16
RenderResult *rr 1176 8
RenderResult *renders 1184 64
short render_slot 1248 2
short last_render_slot 1250 2
int flag 1252 4
short source 1256 2
short type 1258 2
int lastframe 1260 4
short tpageflag 1264 2
short totbind 1266 2
short xrep 1268 2
short yrep 1270 2
short twsta 1272 2
short twend 1274 2
int bindcode 1276 4
int *repbind 1280 8
PackedFile *packedfile 1288 8
ListBase packedfiles 1296 16
PreviewImage *preview 1312 8
float lastupdate 1320 4
int lastused 1324 4
short animspeed 1328 2
short ok 1330 2
int gen_x 1332 4
int gen_y 1336 4
char gen_type 1340 1
char gen_flag 1341 1
short gen_depth 1342 2
float gen_color 1344 16
float aspx 1360 4
float aspy 1364 4
ColorManagedColorspaceSettings colorspace_settings 1368 64
char alpha_mode 1432 1
char pad 1433 5
char eye 1438 1
char views_format 1439 1
ListBase views 1440 16
Stereo3dFormat *stereo3d_format 1456 8
RenderSlot render_slots 1464 512
MTex 320
short texco 0 2
short mapto 2 2
short maptoneg 4 2
short blendtype 6 2
Object *object 8 8
Tex *tex 16 8
char uvname 24 64
char projx 88 1
char projy 89 1
char projz 90 1
char mapping 91 1
char brush_map_mode 92 1
char brush_angle_mode 93 1
char pad 94 2
float ofs 96 12
float size 108 12
float rot 120 4
float random_angle 124 4
short texflag 128 2
short colormodel 130 2
short pmapto 132 2
short pmaptoneg 134 2
short normapspace 136 2
short which_output 138 2
float r 140 4
float g 144 4
float b 148 4
float k 152 4
float def_var 156 4
float rt 160 4
float colfac 164 4
float varfac 168 4
float norfac 172 4
float dispfac 176 4
float warpfac 180 4
float colspecfac 184 4
float mirrfac 188 4
float alphafac 192 4
float difffac 196 4
float specfac 200 4
float emitfac 204 4
float hardfac 208 4
float raymirrfac 212 4
float translfac 216 4
float ambfac 220 4
float colemitfac 224 4
float colreflfac 228 4
float coltransfac 232 4
float densfac 236 4
float scatterfac 240 4
float reflfac 244 4
float timefac 248 4
float lengthfac 252 4
float clumpfac 256 4
float dampfac 260 4
float kinkfac 264 4
float kinkampfac 268 4
float roughfac 272 4
float padensfac 276 4
float gravityfac 280 4
float lifefac 284 4
float sizefac 288 4
float ivelfac 292 4
float fieldfac 296 4
int pad2 300 4
float shadowfac 304 4
float zenupfac 308 4
float zendownfac 312 4
float blendfac 316 4
CBData 24
float r 0 4
float g 4 4
float b 8 4
float a 12 4
float pos 16 4
int cur 20 4
ColorBand 776
short tot 0 2
short cur 2 2
char ipotype 4 1
char ipotype_hue 5 1
char color_mode 6 1
char pad 7 1
CBData data 8 768
EnvMap 200
Object *object 0 8
Image *ima 8 8
ImBuf *cube 16 48
float imat 64 64
float obimat 128 36
short type 164 2
short stype 166 2
float clipsta 168 4
float clipend 172 4
float viewscale 176 4
int notlay 180 4
short cuberes 184 2
short depth 186 2
int ok 188 4
int lastframe 192 4
short recalc 196 2
short lastsize 198 2
PointDensity 104
short flag 0 2
short falloff_type 2 2
float falloff_softness 4 4
float radius 8 4
short source 12 2
short color_source 14 2
int totpoints 16 4
int pdpad 20 4
Object *object 24 8
int psys 32 4
short psys_cache_space 36 2
short ob_cache_space 38 2
void *point_tree 40 8
float *point_data 48 8
float noise_size 56 4
short noise_depth 60 2
short noise_influence 62 2
short noise_basis 64 2
short pdpad3 66 6
float noise_fac 72 4
float speed_scale 76 4
float falloff_speed_scale 80 4
float pdpad2 84 4
ColorBand *coba 88 8
CurveMapping *falloff_curve 96 8
VoxelData 1088
int resol 0 12
int interp_type 12 4
short file_format 16 2
short flag 18 2
short extend 20 2
short smoked_type 22 2
short hair_type 24 2
short data_type 26 2
int _pad 28 4
Object *object 32 8
float int_multiplier 40 4
int still_frame 44 4
char source_path 48 1024
float *dataset 1072 8
int cachedframe 1080 4
int ok 1084 4
OceanTex 80
Object *object 0 8
char oceanmod 8 64
int output 72 4
int pad 76 4
Tex 416
ID id 0 120
AnimData *adt 120 8
float noisesize 128 4
float turbul 132 4
float bright 136 4
float contrast 140 4
float saturation 144 4
float rfac 148 4
float gfac 152 4
float bfac 156 4
float filtersize 160 4
float pad2 164 4
float mg_H 168 4
float mg_lacunarity 172 4
float mg_octaves 176 4
float mg_offset 180 4
float mg_gain 184 4
float dist_amount 188 4
float ns_outscale 192 4
float vn_w1 196 4
float vn_w2 200 4
float vn_w3 204 4
float vn_w4 208 4
float vn_mexp 212 4
short vn_distm 216 2
short vn_coltype 218 2
short noisedepth 220 2
short noisetype 222 2
short noisebasis 224 2
short noisebasis2 226 2
short imaflag 228 2
short flag 230 2
short type 232 2
short stype 234 2
float cropxmin 236 4
float cropymin 240 4
float cropxmax 244 4
float cropymax 248 4
int texfilter 252 4
int afmax 256 4
short xrepeat 260 2
short yrepeat 262 2
short extend 264 2
short fie_ima 266 2
int len 268 4
int frames 272 4
int offset 276 4
int sfra 280 4
float checkerdist 284 4
float nabla 288 4
float pad1 292 4
ImageUser iuser 296 40
bNodeTree *nodetree 336 8
Ipo *ipo 344 8
Image *ima 352 8
ColorBand *coba 360 8
EnvMap *env 368 8
PreviewImage *preview 376 8
PointDensity *pd 384 8
VoxelData *vd 392 8
OceanTex *ot 400 8
char use_nodes 408 1
char pad 409 7
TexMapping 144
float loc 0 12
float rot 12 12
float size 24 12
int flag 36 4
char projx 40 1
char projy 41 1
char projz 42 1
char mapping 43 1
int type 44 4
float mat 48 64
float min 112 12
float max 124 12
Object *ob 136 8
ColorMapping 824
ColorBand coba 0 776
float bright 776 4
float contrast 780 4
float saturation 784 4
int flag 788 4
float blend_color 792 12
float blend_factor 804 4
int blend_type 808 4
int pad 812 12
Lamp 520
ID id 0 120
AnimData *adt 120 8
short type 128 2
short flag 130 2
int mode 132 4
short colormodel 136 2
short totex 138 2
float r 140 4
float g 144 4
float b 148 4
float k 152 4
float shdwr 156 4
float shdwg 160 4
float shdwb 164 4
float shdwpad 168 4
float energy 172 4
float dist 176 4
float spotsize 180 4
float spotblend 184 4
float haint 188 4
float att1 192 4
float att2 196 4
CurveMapping *curfalloff 200 8
short falloff_type 208 2
short pad2 210 2
float clipsta 212 4
float clipend 216 4
float bias 220 4
float soft 224 4
float compressthresh 228 4
float bleedbias 232 4
float pad5 236 4
short bufsize 240 2
short samp 242 2
short buffers 244 2
short filtertype 246 2
char bufflag 248 1
char buftype 249 1
short ray_samp 250 2
short ray_sampy 252 2
short ray_sampz 254 2
short ray_samp_type 256 2
short area_shape 258 2
float area_size 260 4
float area_sizey 264 4
float area_sizez 268 4
float adapt_thresh 272 4
short ray_samp_method 276 2
short shadowmap_type 278 2
short texact 280 2
short shadhalostep 282 2
short sun_effect_type 284 2
short skyblendtype 286 2
float horizon_brightness 288 4
float spread 292 4
float sun_brightness 296 4
float sun_size 300 4
float backscattered_light 304 4
float sun_intensity 308 4
float atm_turbidity 312 4
float atm_inscattering_factor 316 4
float atm_extinction_factor 320 4
float atm_distance_factor 324 4
float skyblendfac 328 4
float sky_exposure 332 4
float shadow_frustum_size 336 4
short sky_colorspace 340 2
char pad4 342 2
Ipo *ipo 344 8
MTex *mtex 352 144
short pr_texture 496 2
short use_nodes 498 2
char pad6 500 4
PreviewImage *preview 504 8
bNodeTree *nodetree 512 8
VolumeSettings 88
float density 0 4
float emission 4 4
float scattering 8 4
float reflection 12 4
float emission_col 16 12
float transmission_col 28 12
float reflection_col 40 12
float density_scale 52 4
float depth_cutoff 56 4
float asymmetry 60 4
short stepsize_type 64 2
short shadeflag 66 2
short shade_type 68 2
short precache_resolution 70 2
float stepsize 72 4
float ms_diff 76 4
float ms_intensity 80 4
float ms_spread 84 4
GameSettings 16
int flag 0 4
int alpha_blend 4 4
int face_orientation 8 4
int pad1 12 4
TexPaintSlot 24
Image *ima 0 8
char *uvname 8 8
int index 16 4
int pad 20 4
Material 944
ID id 0 120
AnimData *adt 120 8
short material_type 128 2
short flag 130 2
float r 132 4
float g 136 4
float b 140 4
float specr 144 4
float specg 148 4
float specb 152 4
float mirr 156 4
float mirg 160 4
float mirb 164 4
float ambr 168 4
float ambb 172 4
float ambg 176 4
float amb 180 4
float emit 184 4
float ang 188 4
float spectra 192 4
float ray_mirror 196 4
float alpha 200 4
float ref 204 4
float spec 208 4
float zoffs 212 4
float add 216 4
float translucency 220 4
VolumeSettings vol 224 88
GameSettings game 312 16
float fresnel_mir 328 4
float fresnel_mir_i 332 4
float fresnel_tra 336 4
float fresnel_tra_i 340 4
float filter 344 4
float tx_limit 348 4
float tx_falloff 352 4
short ray_depth 356 2
short ray_depth_tra 358 2
short har 360 2
char seed1 362 1
char seed2 363 1
float gloss_mir 364 4
float gloss_tra 368 4
short samp_gloss_mir 372 2
short samp_gloss_tra 374 2
float adapt_thresh_mir 376 4
float adapt_thresh_tra 380 4
float aniso_gloss_mir 384 4
float dist_mir 388 4
short fadeto_mir 392 2
short shade_flag 394 2
int mode 396 4
int mode_l 400 4
int mode2 404 4
int mode2_l 408 4
short flarec 412 2
short starc 414 2
short linec 416 2
short ringc 418 2
float hasize 420 4
float flaresize 424 4
float subsize 428 4
float flareboost 432 4
float strand_sta 436 4
float strand_end 440 4
float strand_ease 444 4
float strand_surfnor 448 4
float strand_min 452 4
float strand_widthfade 456 4
char strand_uvname 460 64
float sbias 524 4
float lbias 528 4
float shad_alpha 532 4
int septex 536 4
char rgbsel 540 1
char texact 541 1
char pr_type 542 1
char use_nodes 543 1
short pr_lamp 544 2
short pr_texture 546 2
short ml_flag 548 2
char mapflag 550 1
char pad 551 1
short diff_shader 552 2
short spec_shader 554 2
float roughness 556 4
float refrac 560 4
float param 564 16
float rms 580 4
float darkness 584 4
short texco 588 2
short mapto 590 2
ColorBand *ramp_col 592 8
ColorBand *ramp_spec 600 8
char rampin_col 608 1
char rampin_spec 609 1
char rampblend_col 610 1
char rampblend_spec 611 1
short ramp_show 612 2
short pad3 614 2
float rampfac_col 616 4
float rampfac_spec 620 4
MTex *mtex 624 144
bNodeTree *nodetree 768 8
Ipo *ipo 776 8
Group *group 784 8
PreviewImage *preview 792 8
float friction 800 4
float fh 804 4
float reflect 808 4
float fhdist 812 4
float xyfrict 816 4
short dynamode 820 2
short pad2 822 2
float sss_radius 824 12
float sss_col 836 12
float sss_error 848 4
float sss_scale 852 4
float sss_ior 856 4
float sss_colfac 860 4
float sss_texfac 864 4
float sss_front 868 4
float sss_back 872 4
short sss_flag 876 2
short sss_preset 878 2
int mapto_textured 880 4
short shadowonly_flag 884 2
short index 886 2
float line_col 888 16
short line_priority 904 2
short vcol_alpha 906 2
short paint_active_slot 908 2
short paint_clone_slot 910 2
short tot_slots 912 2
short pad4 914 6
TexPaintSlot *texpaintslot 920 8
ListBase gpumaterial 928 16
VFont 1168
ID id 0 120
char name 120 1024
VFontData *data 1144 8
PackedFile *packedfile 1152 8
PackedFile *temp_pf 1160 8
MetaElem 104
MetaElem *next 0 8
MetaElem *prev 8 8
BoundBox *bb 16 8
short type 24 2
short flag 26 2
short selcol1 28 2
short selcol2 30 2
float x 32 4
float y 36 4
float z 40 4
float quat 44 16
float expx 60 4
float expy 64 4
float expz 68 4
float rad 72 4
float rad2 76 4
float s 80 4
float len 84 4
float *mat 88 8
float *imat 96 8
MetaBall 248
ID id 0 120
AnimData *adt 120 8
ListBase elems 128 16
ListBase disp 144 16
ListBase *editelems 160 8
Ipo *ipo 168 8
Material **mat 176 8
char flag 184 1
char flag2 185 1
short totcol 186 2
short texflag 188 2
short pad 190 2
float loc 192 12
float size 204 12
float rot 216 12
float wiresize 228 4
float rendersize 232 4
float thresh 236 4
MetaElem *lastelem 240 8
BezTriple 72
float vec 0 36
float alfa 36 4
float weight 40 4
float radius 44 4
char ipo 48 1
char h1 49 1
char h2 50 1
char f1 51 1
char f2 52 1
char f3 53 1
char hide 54 1
char easing 55 1
float back 56 4
float amplitude 60 4
float period 64 4
char pad 68 4
BPoint 36
float vec 0 16
float alfa 16 4
float weight 20 4
short f1 24 2
short hide 26 2
float radius 28 4
float pad 32 4
Nurb 88
Nurb *next 0 8
Nurb *prev 8 8
short type 16 2
short mat_nr 18 2
short hide 20 2
short flag 22 2
int pntsu 24 4
int pntsv 28 4
short pad 32 4
short resolu 36 2
short resolv 38 2
short orderu 40 2
short orderv 42 2
short flagu 44 2
short flagv 46 2
float *knotsu 48 8
float *knotsv 56 8
BPoint *bp 64 8
BezTriple *bezt 72 8
short tilt_interp 80 2
short radius_interp 82 2
int charidx 84 4
CharInfo 8
short kern 0 2
short mat_nr 2 2
char flag 4 1
char pad 5 1
short pad2 6 2
TextBox 16
float x 0 4
float y 4 4
float w 8 4
float h 12 4
EditNurb 32
ListBase nurbs 0 16
GHash *keyindex 16 8