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Describe the bug
Nether can be entered, and the chunks around the portal are loaded, however once the player starts moving and loading new chunks, the Server crashes.
To Reproduce
-> Have DimensionalThreading and C2ME installed.
-> Go to Nether
-> Move
-> Crash
Expected behavior
I know that having 2 Multithreading mods work together is probably hard, and I don't know how thread safe they either are, but have a chonkey cpu, it'd be really nice if I could take advantage of it as much as possible
Runtime info (please complete the following information):
Appears to have fixed it. (Probably should have read the config, but it would be really nice to get a log message or smth about it.)
May I inquire how much of a performance dent disabling this options ensues, and wether it is better to play with DimensionalThreading and this option off, or remove DT and turning the option on?
Describe the bug
Nether can be entered, and the chunks around the portal are loaded, however once the player starts moving and loading new chunks, the Server crashes.
To Reproduce
-> Have DimensionalThreading and C2ME installed.
-> Go to Nether
-> Move
-> Crash
Expected behavior
I know that having 2 Multithreading mods work together is probably hard, and I don't know how thread safe they either are, but have a chonkey cpu, it'd be really nice if I could take advantage of it as much as possible
Runtime info (please complete the following information):
Crash reports / logs
Crash Log
Other mods
DimensionalThreading
Checklist
-> Issue that mentions the problem, but apparently it shouldn't crash, but autodisable affected features
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