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ADCode.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{08B233DB-3A33-4A09-AB0C-BA4632D70BB7}</ProjectGuid>
<ProjectTypeGuids>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>ADCode</RootNamespace>
<AssemblyName>ADCode</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="BinaryHeap\BinaryHeapProgram.cs" />
<Compile Include="BinaryHeap\PriorityQueue.cs" />
<Compile Include="BinaryHeap\ReverseComparer.cs" />
<Compile Include="BinarySearchTrees\BinarySearchTree.cs" />
<Compile Include="BinarySearchTrees\BinarySearchTreesProgram.cs" />
<Compile Include="BinarySearchTrees\IBinarySearchTree.cs" />
<Compile Include="BinarySearchTrees\Node.cs" />
<Compile Include="BinarySearchTrees\BinarySearchTreePrinter.cs" />
<Compile Include="BinaryTrees\BinaryNode.cs" />
<Compile Include="BinaryTrees\BinaryTree.cs" />
<Compile Include="BinaryTrees\BinaryTreesProgram.cs" />
<Compile Include="BinaryTrees\IBinaryTree.cs" />
<Compile Include="FirstChildNextSiblingTree\FirstChildNextSiblingProgram.cs" />
<Compile Include="FirstChildNextSiblingTree\FCNSNode.cs" />
<Compile Include="FirstChildNextSiblingTree\FCNSTree.cs" />
<Compile Include="FirstChildNextSiblingTree\IFNCSTree.cs" />
<Compile Include="Graphs\Edge.cs" />
<Compile Include="Graphs\Graph.cs" />
<Compile Include="Graphs\GraphProgram.cs" />
<Compile Include="Graphs\IGraph.cs" />
<Compile Include="Graphs\IVertex.cs" />
<Compile Include="Graphs\Path.cs" />
<Compile Include="Graphs\Vertex.cs" />
<Compile Include="Lists\ArrayList\MyArrayList.cs" />
<Compile Include="Lists\ArrayList\IArrayList.cs" />
<Compile Include="Lists\LinkedList\MyLinkedList.cs" />
<Compile Include="Lists\LinkedList\Node.cs" />
<Compile Include="Lists\LinkedList\ILinkedList.cs" />
<Compile Include="Lists\ListProgram.cs" />
<Compile Include="Lists\Queue\IQueue.cs" />
<Compile Include="Lists\Queue\MyQueue.cs" />
<Compile Include="Lists\Stack\IStack.cs" />
<Compile Include="Lists\Stack\MyStack.cs" />
<Compile Include="Polynomials\Hermite.cs" />
<Compile Include="PrimeNumbers\FindPrimes.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Recursion\Factorial.cs" />
<Compile Include="Recursion\Math.cs" />
<Compile Include="Recursion\MathProgram.cs" />
<Compile Include="Recursion\Recursion.cs" />
<Compile Include="Recursion\RecursionProgram.cs" />
<Compile Include="Sorting\Insertion.cs" />
<Compile Include="Sorting\Merge.cs" />
<Compile Include="Sorting\Quick.cs" />
<Compile Include="Sorting\Shell.cs" />
<Compile Include="Sorting\SortingProgram.cs" />
<Compile Include="Toets\Opgave1.cs" />
<Compile Include="Toets\Opgave2.cs" />
<Compile Include="Toets\Opgave3.cs" />
<Compile Include="Toets\Opgave4.cs" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>