@@ -1008,7 +1008,7 @@ public boolean hasRoof(int var1, int var2) {
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}
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// $FF: renamed from: j (int, int) int
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- public int getWallEastwest (int var1 , int var2 ) {
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+ public int getWallNorthsouth (int var1 , int var2 ) {
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int var4 = GameData .field_563 ;
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if (var1 >= 0 && var1 < 96 && var2 >= 0 && var2 < 96 ) {
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byte var3 = 0 ;
@@ -1041,7 +1041,7 @@ public int getWallEastwest(int var1, int var2) {
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}
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// $FF: renamed from: k (int, int) int
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- public int getWallNorthsouth (int var1 , int var2 ) {
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+ public int getWallEastwest (int var1 , int var2 ) {
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int var4 = GameData .field_563 ;
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if (var1 >= 0 && var1 < 96 && var2 >= 0 && var2 < 96 ) {
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byte var3 = 0 ;
@@ -1798,7 +1798,7 @@ public void loadSection(int localRegionX, int localRegionY, int plane, boolean i
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++var8 ;
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} else {
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while (true ) {
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- var10 = this .getWallEastwest (var8 , var9 );
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+ var10 = this .getWallNorthsouth (var8 , var9 );
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if (var10 > 0 && (GameData .wallObjectInvisible [var10 - 1 ] == 0 || this .field_820 )) {
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this .method422 (this .parentModel , var10 - 1 , var8 , var9 , var8 + 1 , var9 );
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if (isLocalPlane && GameData .objectTileDirection [var10 - 1 ] != 0 ) {
@@ -1813,7 +1813,7 @@ public void loadSection(int localRegionX, int localRegionY, int plane, boolean i
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}
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}
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- var10 = this .getWallNorthsouth (var8 , var9 );
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+ var10 = this .getWallEastwest (var8 , var9 );
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if (var10 > 0 && (GameData .wallObjectInvisible [var10 - 1 ] == 0 || this .field_820 )) {
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this .method422 (this .parentModel , var10 - 1 , var8 , var9 , var8 , var9 + 1 );
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if (isLocalPlane && GameData .objectTileDirection [var10 - 1 ] != 0 ) {
@@ -1870,7 +1870,7 @@ public void loadSection(int localRegionX, int localRegionY, int plane, boolean i
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++var8 ;
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} else {
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do {
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- var10 = this .getWallEastwest (var8 , var9 );
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+ var10 = this .getWallNorthsouth (var8 , var9 );
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if (var10 > 0 && (GameData .wallObjectInvisible [var10 - 1 ] == 0 || this .field_820 )) {
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this .method422 (this .parentModel , var10 - 1 , var8 , var9 , var8 + 1 , var9 );
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if (isLocalPlane && GameData .objectTileDirection [var10 - 1 ] != 0 ) {
@@ -1885,7 +1885,7 @@ public void loadSection(int localRegionX, int localRegionY, int plane, boolean i
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}
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}
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- var10 = this .getWallNorthsouth (var8 , var9 );
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+ var10 = this .getWallEastwest (var8 , var9 );
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if (var10 > 0 && (GameData .wallObjectInvisible [var10 - 1 ] == 0 || this .field_820 )) {
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this .method422 (this .parentModel , var10 - 1 , var8 , var9 , var8 , var9 + 1 );
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if (isLocalPlane && GameData .objectTileDirection [var10 - 1 ] != 0 ) {
@@ -1959,12 +1959,12 @@ public void loadSection(int localRegionX, int localRegionY, int plane, boolean i
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++var10 ;
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} else {
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do {
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- var12 = this .getWallEastwest (var10 , var11 );
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+ var12 = this .getWallNorthsouth (var10 , var11 );
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if (var12 > 0 ) {
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this .method428 (var12 - 1 , var10 , var11 , var10 + 1 , var11 );
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}
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- var12 = this .getWallNorthsouth (var10 , var11 );
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+ var12 = this .getWallEastwest (var10 , var11 );
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if (var12 > 0 ) {
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this .method428 (var12 - 1 , var10 , var11 , var10 , var11 + 1 );
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}
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