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Celeste.GameScan.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30523.141
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Celeste.GameScan", "Celeste.GameScan.csproj", "{858BCEB0-2156-4ECF-9915-A2F55EAE973F}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{858BCEB0-2156-4ECF-9915-A2F55EAE973F}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{858BCEB0-2156-4ECF-9915-A2F55EAE973F}.Debug|Any CPU.Build.0 = Debug|Any CPU
{858BCEB0-2156-4ECF-9915-A2F55EAE973F}.Release|Any CPU.ActiveCfg = Release|Any CPU
{858BCEB0-2156-4ECF-9915-A2F55EAE973F}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {EDA18ECF-8847-4F56-8EF0-3A0BCF475B0A}
EndGlobalSection
EndGlobal