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Addressed by 7cc3d62 |
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For example, Slow Aura special applies only to champion creeps. Slow Aura also reduces creep HP by 40%.
If a wave has normal creeps and champion creeps and it has Slow Aura special, should normal creeps also get -40% to health?
Results:
![hp of normal creep in spellbinder wave](https://private-user-images.githubusercontent.com/13269470/310578994-7479c733-0f37-48c6-9237-0256f04f919f.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MzkzMzYzNzMsIm5iZiI6MTczOTMzNjA3MywicGF0aCI6Ii8xMzI2OTQ3MC8zMTA1Nzg5OTQtNzQ3OWM3MzMtMGYzNy00OGM2LTkyMzctMDI1NmYwNGY5MTlmLnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNTAyMTIlMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjUwMjEyVDA0NTQzM1omWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTI2MzJiMDVmMDhjYmExNmZmNGY0NDJlYWJhYzcwNTYyZWUwY2NjMTI3YWQ1MzYwYWFiMGY1OWJjNDRjYmQyY2QmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0In0.oWWgT1HwQTQYn5VOy9GfEhiUw-llTZd1tbQb2md-Gr8)
wave number = 67
armor type = myt
normal + champion
difficulty = easy
special = spellbinder
hp for normal = 34563
spellbinder hp mod = -20%
hp if spellbinder hp mod is applied = 27650
actual hp for normal = 35444
27650 != 35444
So spellbinder hp mod is applied to champion and not applied to normal
Answer: hp modifier from wave special should be applied only if wave special buff is applied to mobs.
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