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extends TowerBehavior
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+ # NOTE: [ORIGINAL_GAME_BUG] Fixed bug where tooltip had
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+ # incorrect value (but logic was correct). For tier 1 troll,
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+ # Blizzard spell, tooltip says level bonus is "+0.1% slow"
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+ # when it's really "+0.01% slow" like it is for all other
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+ # tiers.
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+
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+
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var slow_bt : BuffType
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var blizzard_st : SpellType
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var stun_bt : BuffType
@@ -12,7 +19,7 @@ const STUN_CHANCE_ADD: float = 0.001
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func get_tier_stats () -> Dictionary :
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return {
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- 1 : {slow_chance = 0.30 , mod_movespeed = 0.07 , mod_movespeed_add = 0.001 , slow_duration = 4.0 , stun_chance = 0.10 , stun_duration = 0.25 , blizzard_damage = 60 , blizzard_radius = 200 , blizzard_wave_count = 5 , damage_ratio_add = 0.1 },
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+ 1 : {slow_chance = 0.30 , mod_movespeed = 0.07 , mod_movespeed_add = 0.0001 , slow_duration = 4.0 , stun_chance = 0.10 , stun_duration = 0.25 , blizzard_damage = 60 , blizzard_radius = 200 , blizzard_wave_count = 5 , damage_ratio_add = 0.1 },
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2 : {slow_chance = 0.35 , mod_movespeed = 0.09 , mod_movespeed_add = 0.0001 , slow_duration = 4.5 , stun_chance = 0.15 , stun_duration = 0.50 , blizzard_damage = 333 , blizzard_radius = 300 , blizzard_wave_count = 6 , damage_ratio_add = 0.036 },
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3 : {slow_chance = 0.40 , mod_movespeed = 0.11 , mod_movespeed_add = 0.0001 , slow_duration = 5.0 , stun_chance = 0.20 , stun_duration = 0.75 , blizzard_damage = 572 , blizzard_radius = 400 , blizzard_wave_count = 7 , damage_ratio_add = 0.033 },
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4 : {slow_chance = 0.45 , mod_movespeed = 0.14 , mod_movespeed_add = 0.0001 , slow_duration = 5.5 , stun_chance = 0.25 , stun_duration = 1.00 , blizzard_damage = 1000 , blizzard_radius = 500 , blizzard_wave_count = 8 , damage_ratio_add = 0.05 },
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