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Copy pathHangman-An_interactive_game.py
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Hangman-An_interactive_game.py
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print('Welcome to the')
print('''
_
| |
| |__ __ _ _ __ __ _ _ __ ___ __ _ _ __
| '_ \ / _` | '_ \ / _` | '_ ` _ \ / _` | '_ \
| | | | (_| | | | | (_| | | | | | | (_| | | | |
|_| |_|\__,_|_| |_|\__, |_| |_| |_|\__,_|_| |_|
__/ |
|___/
''')
print("\nBefore staring let's put some light on the rules: ")
print('''
One player thinks of a word.
The other player guesses letters to uncover the word.
Correct guesses reveal letters in their correct positions.
Incorrect guesses result in drawing parts of a gallows and a hanging man.
The game continues until the word is guessed correctly or too many incorrect guesses are made, resulting in a loss.
''')
print("LET's Start playing already:\n")
stages = ['''
+---+
| |
O |
/|\ |
/ \ |
|
=========
''', '''
+---+
| |
O |
/|\ |
/ |
|
=========
''', '''
+---+
| |
O |
/|\ |
|
|
=========
''', '''
+---+
| |
O |
/| |
|
|
=========''', '''
+---+
| |
O |
| |
|
|
=========
''', '''
+---+
| |
O |
|
|
|
=========
''', '''
+---+
| |
|
|
|
|
=========
''']
import random
word_list = ["aardvark", "baboon", "camel", "beekeeper","pneumonia","fluffiness","knapsack","buzz","giggle","snowflakes"]
lives = 6
word = word_list[random.randint(0,len(word_list)-1)]
word2 = word
word_length = len(word)
guessing = ["_"] * word_length
end_of_game = False
while not end_of_game:
guess = input("What could be the letter ? ").lower()
if guess in word and guess in word2:
for index, letter in enumerate(word):
if guess == letter:
guessing[index] = guess
word2 = word2.replace(guess, "")
else:
print(stages[lives])
lives -= 1
print(guessing)
print('\n')
if "_" not in guessing:
end_of_game = True
print('You win!!!')
elif lives == -1:
end_of_game = True
print('Yoy loss :|')