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Update engine to latest bleed.
1 parent d49b897 commit eeb8613

16 files changed

+152
-462
lines changed

OpenRA.Mods.Mobius/RemasterSpriteSequence.cs

+68-146
Original file line numberDiff line numberDiff line change
@@ -9,14 +9,54 @@
99
*/
1010
#endregion
1111

12+
using System;
1213
using System.Collections.Generic;
14+
using System.IO;
1315
using System.Linq;
1416
using OpenRA.Graphics;
1517
using OpenRA.Mods.Common.Graphics;
1618
using OpenRA.Primitives;
1719

1820
namespace OpenRA.Mods.Cnc.Graphics
1921
{
22+
sealed class MaskedFrame : ISpriteFrame
23+
{
24+
readonly ISpriteFrame inner;
25+
readonly ISpriteFrame mask;
26+
byte[] data;
27+
28+
public MaskedFrame(ISpriteFrame inner, ISpriteFrame mask)
29+
{
30+
this.inner = inner;
31+
this.mask = mask;
32+
}
33+
34+
public SpriteFrameType Type => inner.Type;
35+
public Size Size => inner.Size;
36+
public Size FrameSize => inner.FrameSize;
37+
public float2 Offset => inner.Offset;
38+
public bool DisableExportPadding => inner.DisableExportPadding;
39+
40+
public byte[] Data
41+
{
42+
get
43+
{
44+
if (data == null)
45+
{
46+
data = new byte[inner.Data.Length];
47+
48+
var channels = inner.Data.Length / mask.Data.Length;
49+
for (var j = 0; j < mask.Data.Length; j++)
50+
if (mask.Data[j] != 0)
51+
for (var k = 0; k < channels; k++)
52+
data[j * channels + k] = inner.Data[j * channels + k];
53+
}
54+
55+
return data;
56+
}
57+
}
58+
}
59+
2060
public class RemasterSpriteSequenceLoader : ClassicTilesetSpecificSpriteSequenceLoader
2161
{
2262
public readonly float ClassicUpscaleFactor = 5.333333f;
@@ -67,8 +107,6 @@ public class RemasterSpriteSequence : ClassicTilesetSpecificSpriteSequence
67107
[Desc("Sprite data is already pre-multiplied by alpha channel.")]
68108
protected static readonly SpriteSequenceField<bool> RemasteredPremultiplied = new(nameof(RemasteredPremultiplied), true);
69109

70-
static readonly int[] FirstFrame = { 0 };
71-
72110
bool hasRemasteredSprite = true;
73111

74112
IEnumerable<ReservationInfo> ParseRemasterFilenames(ModData modData, string tileset, int[] frames, MiniYaml data, MiniYaml defaults)
@@ -175,8 +213,6 @@ public RemasterSpriteSequence(SpriteCache cache, ISpriteSequenceLoader loader, s
175213
length = null;
176214
}
177215

178-
int? remasteredMaskToken;
179-
180216
public override void ReserveSprites(ModData modData, string tileset, SpriteCache cache, MiniYaml data, MiniYaml defaults)
181217
{
182218
var frames = LoadField(Frames, data, defaults);
@@ -189,13 +225,37 @@ public override void ReserveSprites(ModData modData, string tileset, SpriteCache
189225
var blendMode = LoadField(BlendMode, data, defaults);
190226
var premultiplied = LoadField(RemasteredPremultiplied, data, defaults);
191227

228+
ISpriteFrame[] maskFrames = null;
229+
Func<ISpriteFrame, int, int, ISpriteFrame> adjustFrame = null;
192230
if (!string.IsNullOrEmpty(remasteredMaskFilename))
193-
remasteredMaskToken = cache.ReserveFrames(remasteredMaskFilename, null, remasteredMaskFilenameLocation);
231+
adjustFrame = MaskFrame;
232+
233+
ISpriteFrame MaskFrame(ISpriteFrame f, int index, int total)
234+
{
235+
if (maskFrames == null)
236+
{
237+
maskFrames = cache.LoadFramesUncached(remasteredMaskFilename);
238+
if (maskFrames == null)
239+
throw new FileNotFoundException($"{remasteredMaskFilenameLocation}: {remasteredMaskFilename} not found", remasteredMaskFilename);
240+
241+
if (maskFrames.Length != total)
242+
throw new YamlException($"Sequence {image}.{Name} with {total} frames cannot use mask with {maskFrames.Length} frames.");
243+
}
244+
245+
var m = maskFrames[index];
246+
if (f.Size != m.Size)
247+
throw new YamlException($"Sequence {image}.{Name} frame {index} with size {f.Size} frames cannot use mask with size {m.Size}.");
248+
249+
if (m.Type != SpriteFrameType.Indexed8)
250+
throw new YamlException($"Sequence {image}.{Name} mask frame {index} must be an indexed image.");
251+
252+
return new MaskedFrame(f, maskFrames[index]);
253+
}
194254

195255
var combineNode = data.Nodes.FirstOrDefault(n => n.Key == Combine.Key);
196256
if (combineNode != null)
197257
{
198-
for (var i = 0; i < combineNode.Value.Nodes.Count; i++)
258+
for (var i = 0; i < combineNode.Value.Nodes.Length; i++)
199259
{
200260
var subData = combineNode.Value.Nodes[i].Value;
201261
var subOffset = LoadField(Offset, subData, NoData);
@@ -206,11 +266,7 @@ public override void ReserveSprites(ModData modData, string tileset, SpriteCache
206266

207267
foreach (var f in ParseRemasterCombineFilenames(modData, tileset, subFrames, subData))
208268
{
209-
int token;
210-
if (remasteredMaskToken != null)
211-
token = cache.ReserveFrames(f.Filename, f.LoadFrames, f.Location);
212-
else
213-
token = cache.ReserveSprites(f.Filename, f.LoadFrames, f.Location, hasRemasteredSprite && premultiplied);
269+
var token = cache.ReserveSprites(f.Filename, f.LoadFrames, f.Location, adjustFrame, hasRemasteredSprite && premultiplied);
214270

215271
spritesToLoad.Add(new SpriteReservation
216272
{
@@ -229,11 +285,7 @@ public override void ReserveSprites(ModData modData, string tileset, SpriteCache
229285
{
230286
foreach (var f in ParseRemasterFilenames(modData, tileset, frames, data, defaults))
231287
{
232-
int token;
233-
if (remasteredMaskToken != null)
234-
token = cache.ReserveFrames(f.Filename, f.LoadFrames, f.Location);
235-
else
236-
token = cache.ReserveSprites(f.Filename, f.LoadFrames, f.Location, hasRemasteredSprite && premultiplied);
288+
var token = cache.ReserveSprites(f.Filename, f.LoadFrames, f.Location, adjustFrame, hasRemasteredSprite && premultiplied);
237289

238290
spritesToLoad.Add(new SpriteReservation
239291
{
@@ -249,136 +301,6 @@ public override void ReserveSprites(ModData modData, string tileset, SpriteCache
249301
}
250302
}
251303

252-
public override void ResolveSprites(SpriteCache cache)
253-
{
254-
if (bounds != null)
255-
return;
256-
257-
Sprite depthSprite = null;
258-
if (depthSpriteReservation != null)
259-
depthSprite = cache.ResolveSprites(depthSpriteReservation.Value).First(s => s != null);
260-
261-
Sprite[] allSprites;
262-
if (remasteredMaskToken != null)
263-
{
264-
var maskFrames = cache.ResolveFrames(remasteredMaskToken.Value);
265-
var allFrames = spritesToLoad.SelectMany<SpriteReservation, (SpriteReservation, ISpriteFrame)>(r =>
266-
{
267-
var resolved = cache.ResolveFrames(r.Token);
268-
if (r.Frames != null)
269-
return r.Frames.Select(f => (r, resolved[f]));
270-
271-
return resolved.Select(f => (r, f));
272-
}).ToArray();
273-
274-
var frameLength = length ?? allFrames.Length - start;
275-
if (maskFrames.Length != frameLength)
276-
throw new YamlException($"Sequence {image}.{Name} with {frameLength} frames cannot use mask with {maskFrames.Length} frames.");
277-
278-
allSprites = new Sprite[allFrames.Length];
279-
for (var i = 0; i < frameLength; i++)
280-
{
281-
(var r, var frame) = allFrames[start + i];
282-
var mask = maskFrames[i];
283-
if (frame.Size != mask.Size)
284-
throw new YamlException($"Sequence {image}.{Name} frame {i} with size {frame.Size} frames cannot use mask with size {mask.Size}.");
285-
286-
if (mask.Type != SpriteFrameType.Indexed8)
287-
throw new YamlException($"Sequence {image}.{Name} mask frame {i} must be an indexed image.");
288-
289-
var data = new byte[frame.Data.Length];
290-
var channels = frame.Data.Length / mask.Data.Length;
291-
for (var j = 0; j < mask.Data.Length; j++)
292-
if (mask.Data[j] != 0)
293-
for (var k = 0; k < channels; k++)
294-
data[j * channels + k] = frame.Data[j * channels + k];
295-
296-
var s = cache.SheetBuilders[SheetBuilder.FrameTypeToSheetType(frame.Type)]
297-
.Add(data, frame.Type, frame.Size, 0, frame.Offset);
298-
299-
var dx = r.Offset.X + (r.FlipX ? -s.Offset.X : s.Offset.X);
300-
var dy = r.Offset.Y + (r.FlipY ? -s.Offset.Y : s.Offset.Y);
301-
var dz = r.Offset.Z + s.Offset.Z + r.ZRamp * dy;
302-
s = new Sprite(s.Sheet, FlipRectangle(s.Bounds, r.FlipX, r.FlipY), r.ZRamp, new float3(dx, dy, dz), s.Channel, r.BlendMode);
303-
304-
if (depthSprite != null)
305-
{
306-
var cw = (depthSprite.Bounds.Left + depthSprite.Bounds.Right) / 2 + (int)(s.Offset.X + depthSpriteOffset.X);
307-
var ch = (depthSprite.Bounds.Top + depthSprite.Bounds.Bottom) / 2 + (int)(s.Offset.Y + depthSpriteOffset.Y);
308-
var w = s.Bounds.Width / 2;
309-
var h = s.Bounds.Height / 2;
310-
311-
s = new SpriteWithSecondaryData(s, depthSprite.Sheet, Rectangle.FromLTRB(cw - w, ch - h, cw + w, ch + h), depthSprite.Channel);
312-
}
313-
314-
allSprites[start + i] = s;
315-
}
316-
}
317-
else
318-
{
319-
allSprites = spritesToLoad.SelectMany(r =>
320-
{
321-
var resolved = cache.ResolveSprites(r.Token);
322-
if (r.Frames != null)
323-
resolved = r.Frames.Select(f => resolved[f]).ToArray();
324-
325-
return resolved.Select(s =>
326-
{
327-
if (s == null)
328-
return null;
329-
330-
var dx = r.Offset.X + (r.FlipX ? -s.Offset.X : s.Offset.X);
331-
var dy = r.Offset.Y + (r.FlipY ? -s.Offset.Y : s.Offset.Y);
332-
var dz = r.Offset.Z + s.Offset.Z + r.ZRamp * dy;
333-
var sprite = new Sprite(s.Sheet, FlipRectangle(s.Bounds, r.FlipX, r.FlipY), r.ZRamp, new float3(dx, dy, dz), s.Channel, r.BlendMode);
334-
if (depthSprite == null)
335-
return sprite;
336-
337-
var cw = (depthSprite.Bounds.Left + depthSprite.Bounds.Right) / 2 + (int)(s.Offset.X + depthSpriteOffset.X);
338-
var ch = (depthSprite.Bounds.Top + depthSprite.Bounds.Bottom) / 2 + (int)(s.Offset.Y + depthSpriteOffset.Y);
339-
var w = s.Bounds.Width / 2;
340-
var h = s.Bounds.Height / 2;
341-
342-
return new SpriteWithSecondaryData(sprite, depthSprite.Sheet, Rectangle.FromLTRB(cw - w, ch - h, cw + w, ch + h), depthSprite.Channel);
343-
});
344-
}).ToArray();
345-
}
346-
347-
length ??= allSprites.Length - start;
348-
349-
if (alpha != null)
350-
{
351-
if (alpha.Length == 1)
352-
alpha = Exts.MakeArray(length.Value, _ => alpha[0]);
353-
else if (alpha.Length != length.Value)
354-
throw new YamlException($"Sequence {image}.{Name} must define either 1 or {length.Value} Alpha values.");
355-
}
356-
else if (alphaFade)
357-
alpha = Exts.MakeArray(length.Value, i => float2.Lerp(1f, 0f, i / (length.Value - 1f)));
358-
359-
// Reindex sprites to order facings anti-clockwise and remove unused frames
360-
var index = CalculateFrameIndices(start, length.Value, stride ?? length.Value, facings, null, transpose, reverseFacings, -1);
361-
if (reverses)
362-
{
363-
index.AddRange(index.Skip(1).Take(length.Value - 2).Reverse());
364-
length = 2 * length - 2;
365-
}
366-
367-
if (index.Count == 0)
368-
throw new YamlException($"Sequence {image}.{Name} does not define any frames.");
369-
370-
var minIndex = index.Min();
371-
var maxIndex = index.Max();
372-
if (minIndex < 0 || maxIndex >= allSprites.Length)
373-
throw new YamlException($"Sequence {image}.{Name} uses frames between {minIndex}..{maxIndex}, but only 0..{allSprites.Length - 1} exist.");
374-
375-
sprites = index.Select(f => allSprites[f]).ToArray();
376-
if (shadowStart >= 0)
377-
shadowSprites = index.Select(f => allSprites[f - start + shadowStart]).ToArray();
378-
379-
bounds = sprites.Concat(shadowSprites ?? Enumerable.Empty<Sprite>()).Select(OffsetSpriteBounds).Union();
380-
}
381-
382304
protected override float GetScale()
383305
{
384306
if (!hasRemasteredSprite)

OpenRA.Mods.Mobius/Terrain/RemasterTileCache.cs

+1-1
Original file line numberDiff line numberDiff line change
@@ -37,7 +37,7 @@ public RemasterTileCache(RemasterTerrain terrainInfo)
3737
var templateInfo = (RemasterTerrainTemplateInfo)t.Value;
3838
var templateTokens = new Dictionary<int, int[]>();
3939

40-
if (templateInfo.RemasteredFilenames?.Any() ?? false)
40+
if ((templateInfo.RemasteredFilenames?.Count ?? 0) > 0)
4141
{
4242
foreach (var kv in templateInfo.RemasteredFilenames)
4343
templateTokens[kv.Key] = kv.Value

OpenRA.Mods.Mobius/Traits/Palettes/ColorPickerColorShift.cs

-85
This file was deleted.

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