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Rework frame masking.
1 parent b92d1cf commit 650d656

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2 files changed

+68
-144
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2 files changed

+68
-144
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OpenRA.Mods.Mobius/RemasterSpriteSequence.cs

+67-143
Original file line numberDiff line numberDiff line change
@@ -9,14 +9,54 @@
99
*/
1010
#endregion
1111

12+
using System;
1213
using System.Collections.Generic;
14+
using System.IO;
1315
using System.Linq;
1416
using OpenRA.Graphics;
1517
using OpenRA.Mods.Common.Graphics;
1618
using OpenRA.Primitives;
1719

1820
namespace OpenRA.Mods.Cnc.Graphics
1921
{
22+
class MaskedFrame : ISpriteFrame
23+
{
24+
readonly ISpriteFrame inner;
25+
readonly ISpriteFrame mask;
26+
byte[] data;
27+
28+
public MaskedFrame(ISpriteFrame inner, ISpriteFrame mask)
29+
{
30+
this.inner = inner;
31+
this.mask = mask;
32+
}
33+
34+
public SpriteFrameType Type => inner.Type;
35+
public Size Size => inner.Size;
36+
public Size FrameSize => inner.FrameSize;
37+
public float2 Offset => inner.Offset;
38+
public bool DisableExportPadding => inner.DisableExportPadding;
39+
40+
public byte[] Data
41+
{
42+
get
43+
{
44+
if (data == null)
45+
{
46+
data = new byte[inner.Data.Length];
47+
48+
var channels = inner.Data.Length / mask.Data.Length;
49+
for (var j = 0; j < mask.Data.Length; j++)
50+
if (mask.Data[j] != 0)
51+
for (var k = 0; k < channels; k++)
52+
data[j * channels + k] = inner.Data[j * channels + k];
53+
}
54+
55+
return data;
56+
}
57+
}
58+
}
59+
2060
public class RemasterSpriteSequenceLoader : ClassicTilesetSpecificSpriteSequenceLoader
2161
{
2262
public readonly float ClassicUpscaleFactor = 5.333333f;
@@ -173,8 +213,6 @@ public RemasterSpriteSequence(SpriteCache cache, ISpriteSequenceLoader loader, s
173213
length = null;
174214
}
175215

176-
int? remasteredMaskToken;
177-
178216
public override void ReserveSprites(ModData modData, string tileset, SpriteCache cache, MiniYaml data, MiniYaml defaults)
179217
{
180218
var frames = LoadField(Frames, data, defaults);
@@ -187,8 +225,32 @@ public override void ReserveSprites(ModData modData, string tileset, SpriteCache
187225
var blendMode = LoadField(BlendMode, data, defaults);
188226
var premultiplied = LoadField(RemasteredPremultiplied, data, defaults);
189227

228+
ISpriteFrame[] maskFrames = null;
229+
Func<ISpriteFrame, int, int, ISpriteFrame> adjustFrame = null;
190230
if (!string.IsNullOrEmpty(remasteredMaskFilename))
191-
remasteredMaskToken = cache.ReserveFrames(remasteredMaskFilename, null, remasteredMaskFilenameLocation);
231+
adjustFrame = MaskFrame;
232+
233+
ISpriteFrame MaskFrame(ISpriteFrame f, int index, int total)
234+
{
235+
if (maskFrames == null)
236+
{
237+
maskFrames = cache.LoadFramesUncached(remasteredMaskFilename);
238+
if (maskFrames == null)
239+
throw new FileNotFoundException($"{remasteredMaskFilenameLocation}: {remasteredMaskFilename} not found", remasteredMaskFilename);
240+
241+
if (maskFrames.Length != total)
242+
throw new YamlException($"Sequence {image}.{Name} with {total} frames cannot use mask with {maskFrames.Length} frames.");
243+
}
244+
245+
var m = maskFrames[index];
246+
if (f.Size != m.Size)
247+
throw new YamlException($"Sequence {image}.{Name} frame {index} with size {f.Size} frames cannot use mask with size {m.Size}.");
248+
249+
if (m.Type != SpriteFrameType.Indexed8)
250+
throw new YamlException($"Sequence {image}.{Name} mask frame {index} must be an indexed image.");
251+
252+
return new MaskedFrame(f, maskFrames[index]);
253+
}
192254

193255
var combineNode = data.Nodes.FirstOrDefault(n => n.Key == Combine.Key);
194256
if (combineNode != null)
@@ -204,11 +266,7 @@ public override void ReserveSprites(ModData modData, string tileset, SpriteCache
204266

205267
foreach (var f in ParseRemasterCombineFilenames(modData, tileset, subFrames, subData))
206268
{
207-
int token;
208-
if (remasteredMaskToken != null)
209-
token = cache.ReserveFrames(f.Filename, f.LoadFrames, f.Location);
210-
else
211-
token = cache.ReserveSprites(f.Filename, f.LoadFrames, f.Location, premultiplied: hasRemasteredSprite && premultiplied);
269+
var token = cache.ReserveSprites(f.Filename, f.LoadFrames, f.Location, adjustFrame, hasRemasteredSprite && premultiplied);
212270

213271
spritesToLoad.Add(new SpriteReservation
214272
{
@@ -227,11 +285,7 @@ public override void ReserveSprites(ModData modData, string tileset, SpriteCache
227285
{
228286
foreach (var f in ParseRemasterFilenames(modData, tileset, frames, data, defaults))
229287
{
230-
int token;
231-
if (remasteredMaskToken != null)
232-
token = cache.ReserveFrames(f.Filename, f.LoadFrames, f.Location);
233-
else
234-
token = cache.ReserveSprites(f.Filename, f.LoadFrames, f.Location, premultiplied: hasRemasteredSprite && premultiplied);
288+
var token = cache.ReserveSprites(f.Filename, f.LoadFrames, f.Location, adjustFrame, hasRemasteredSprite && premultiplied);
235289

236290
spritesToLoad.Add(new SpriteReservation
237291
{
@@ -247,136 +301,6 @@ public override void ReserveSprites(ModData modData, string tileset, SpriteCache
247301
}
248302
}
249303

250-
public override void ResolveSprites(SpriteCache cache)
251-
{
252-
if (bounds != null)
253-
return;
254-
255-
Sprite depthSprite = null;
256-
if (depthSpriteReservation != null)
257-
depthSprite = cache.ResolveSprites(depthSpriteReservation.Value).First(s => s != null);
258-
259-
Sprite[] allSprites;
260-
if (remasteredMaskToken != null)
261-
{
262-
var maskFrames = cache.ResolveFrames(remasteredMaskToken.Value);
263-
var allFrames = spritesToLoad.SelectMany<SpriteReservation, (SpriteReservation, ISpriteFrame)>(r =>
264-
{
265-
var resolved = cache.ResolveFrames(r.Token);
266-
if (r.Frames != null)
267-
return r.Frames.Select(f => (r, resolved[f]));
268-
269-
return resolved.Select(f => (r, f));
270-
}).ToArray();
271-
272-
var frameLength = length ?? allFrames.Length - start;
273-
if (maskFrames.Length != frameLength)
274-
throw new YamlException($"Sequence {image}.{Name} with {frameLength} frames cannot use mask with {maskFrames.Length} frames.");
275-
276-
allSprites = new Sprite[allFrames.Length];
277-
for (var i = 0; i < frameLength; i++)
278-
{
279-
(var r, var frame) = allFrames[start + i];
280-
var mask = maskFrames[i];
281-
if (frame.Size != mask.Size)
282-
throw new YamlException($"Sequence {image}.{Name} frame {i} with size {frame.Size} frames cannot use mask with size {mask.Size}.");
283-
284-
if (mask.Type != SpriteFrameType.Indexed8)
285-
throw new YamlException($"Sequence {image}.{Name} mask frame {i} must be an indexed image.");
286-
287-
var data = new byte[frame.Data.Length];
288-
var channels = frame.Data.Length / mask.Data.Length;
289-
for (var j = 0; j < mask.Data.Length; j++)
290-
if (mask.Data[j] != 0)
291-
for (var k = 0; k < channels; k++)
292-
data[j * channels + k] = frame.Data[j * channels + k];
293-
294-
var s = cache.SheetBuilders[SheetBuilder.FrameTypeToSheetType(frame.Type)]
295-
.Add(data, frame.Type, frame.Size, 0, frame.Offset);
296-
297-
var dx = r.Offset.X + (r.FlipX ? -s.Offset.X : s.Offset.X);
298-
var dy = r.Offset.Y + (r.FlipY ? -s.Offset.Y : s.Offset.Y);
299-
var dz = r.Offset.Z + s.Offset.Z + r.ZRamp * dy;
300-
s = new Sprite(s.Sheet, FlipRectangle(s.Bounds, r.FlipX, r.FlipY), r.ZRamp, new float3(dx, dy, dz), s.Channel, r.BlendMode);
301-
302-
if (depthSprite != null)
303-
{
304-
var cw = (depthSprite.Bounds.Left + depthSprite.Bounds.Right) / 2 + (int)(s.Offset.X + depthSpriteOffset.X);
305-
var ch = (depthSprite.Bounds.Top + depthSprite.Bounds.Bottom) / 2 + (int)(s.Offset.Y + depthSpriteOffset.Y);
306-
var w = s.Bounds.Width / 2;
307-
var h = s.Bounds.Height / 2;
308-
309-
s = new SpriteWithSecondaryData(s, depthSprite.Sheet, Rectangle.FromLTRB(cw - w, ch - h, cw + w, ch + h), depthSprite.Channel);
310-
}
311-
312-
allSprites[start + i] = s;
313-
}
314-
}
315-
else
316-
{
317-
allSprites = spritesToLoad.SelectMany(r =>
318-
{
319-
var resolved = cache.ResolveSprites(r.Token);
320-
if (r.Frames != null)
321-
resolved = r.Frames.Select(f => resolved[f]).ToArray();
322-
323-
return resolved.Select(s =>
324-
{
325-
if (s == null)
326-
return null;
327-
328-
var dx = r.Offset.X + (r.FlipX ? -s.Offset.X : s.Offset.X);
329-
var dy = r.Offset.Y + (r.FlipY ? -s.Offset.Y : s.Offset.Y);
330-
var dz = r.Offset.Z + s.Offset.Z + r.ZRamp * dy;
331-
var sprite = new Sprite(s.Sheet, FlipRectangle(s.Bounds, r.FlipX, r.FlipY), r.ZRamp, new float3(dx, dy, dz), s.Channel, r.BlendMode);
332-
if (depthSprite == null)
333-
return sprite;
334-
335-
var cw = (depthSprite.Bounds.Left + depthSprite.Bounds.Right) / 2 + (int)(s.Offset.X + depthSpriteOffset.X);
336-
var ch = (depthSprite.Bounds.Top + depthSprite.Bounds.Bottom) / 2 + (int)(s.Offset.Y + depthSpriteOffset.Y);
337-
var w = s.Bounds.Width / 2;
338-
var h = s.Bounds.Height / 2;
339-
340-
return new SpriteWithSecondaryData(sprite, depthSprite.Sheet, Rectangle.FromLTRB(cw - w, ch - h, cw + w, ch + h), depthSprite.Channel);
341-
});
342-
}).ToArray();
343-
}
344-
345-
length ??= allSprites.Length - start;
346-
347-
if (alpha != null)
348-
{
349-
if (alpha.Length == 1)
350-
alpha = Exts.MakeArray(length.Value, _ => alpha[0]);
351-
else if (alpha.Length != length.Value)
352-
throw new YamlException($"Sequence {image}.{Name} must define either 1 or {length.Value} Alpha values.");
353-
}
354-
else if (alphaFade)
355-
alpha = Exts.MakeArray(length.Value, i => float2.Lerp(1f, 0f, i / (length.Value - 1f)));
356-
357-
// Reindex sprites to order facings anti-clockwise and remove unused frames
358-
var index = CalculateFrameIndices(start, length.Value, stride ?? length.Value, facings, null, transpose, reverseFacings, -1);
359-
if (reverses)
360-
{
361-
index.AddRange(index.Skip(1).Take(length.Value - 2).Reverse());
362-
length = 2 * length - 2;
363-
}
364-
365-
if (index.Count == 0)
366-
throw new YamlException($"Sequence {image}.{Name} does not define any frames.");
367-
368-
var minIndex = index.Min();
369-
var maxIndex = index.Max();
370-
if (minIndex < 0 || maxIndex >= allSprites.Length)
371-
throw new YamlException($"Sequence {image}.{Name} uses frames between {minIndex}..{maxIndex}, but only 0..{allSprites.Length - 1} exist.");
372-
373-
sprites = index.Select(f => allSprites[f]).ToArray();
374-
if (shadowStart >= 0)
375-
shadowSprites = index.Select(f => allSprites[f - start + shadowStart]).ToArray();
376-
377-
bounds = sprites.Concat(shadowSprites ?? Enumerable.Empty<Sprite>()).Select(OffsetSpriteBounds).Union();
378-
}
379-
380304
protected override float GetScale()
381305
{
382306
if (!hasRemasteredSprite)

mod.config

+1-1
Original file line numberDiff line numberDiff line change
@@ -9,7 +9,7 @@
99
MOD_ID="cnc"
1010

1111
# The OpenRA engine version to use for this project.
12-
ENGINE_VERSION="c91c66dbea"
12+
ENGINE_VERSION="6f01f101b4"
1313

1414
##############################################################################
1515
# Packaging

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