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| 1 | +// ╭─────────────────────────────────────────────────────────╮ |
| 2 | +// │ Advent of Code 2024 - Day 6 │ |
| 3 | +// ╰─────────────────────────────────────────────────────────╯ |
| 4 | + |
| 5 | +use std::collections::HashSet; |
| 6 | + |
| 7 | +use glam::{ ivec2, IVec2 }; |
| 8 | + |
| 9 | +const LEFT: IVec2 = ivec2(-1, 0); |
| 10 | +const RIGHT: IVec2 = ivec2(1, 0); |
| 11 | +const UP: IVec2 = ivec2(0, -1); |
| 12 | +const DOWN: IVec2 = ivec2(0, 1); |
| 13 | + |
| 14 | +#[derive(PartialEq, Clone)] |
| 15 | +enum Tile { |
| 16 | + Empty, |
| 17 | + Obstruction |
| 18 | +} |
| 19 | + |
| 20 | +#[derive(PartialEq, Eq, Hash, Clone, Copy)] |
| 21 | +enum Direction { |
| 22 | + Left, |
| 23 | + Right, |
| 24 | + Up, |
| 25 | + Down |
| 26 | +} |
| 27 | +impl Direction { |
| 28 | + fn vec(&self) -> IVec2 { |
| 29 | + match self { |
| 30 | + Direction::Left => LEFT, |
| 31 | + Direction::Right => RIGHT, |
| 32 | + Direction::Up => UP, |
| 33 | + Direction::Down => DOWN |
| 34 | + } |
| 35 | + } |
| 36 | + fn rotate_right(&self) -> Self { |
| 37 | + match self { |
| 38 | + Direction::Left => Direction::Up, |
| 39 | + Direction::Right => Direction::Down, |
| 40 | + Direction::Up => Direction::Right, |
| 41 | + Direction::Down => Direction::Left, |
| 42 | + } |
| 43 | + } |
| 44 | +} |
| 45 | + |
| 46 | +struct Guard { |
| 47 | + pos: IVec2, |
| 48 | + initial_pos: IVec2, |
| 49 | + direction: Direction, |
| 50 | +} |
| 51 | +impl Guard { |
| 52 | + fn new(pos: IVec2) -> Self { |
| 53 | + Guard { pos, initial_pos: pos, direction: Direction::Up } |
| 54 | + } |
| 55 | + fn reset(&mut self) -> &Self { |
| 56 | + self.pos = self.initial_pos; |
| 57 | + self.direction = Direction::Up; |
| 58 | + self |
| 59 | + } |
| 60 | +} |
| 61 | + |
| 62 | +fn main() { |
| 63 | + let input = include_str!("../input.txt"); |
| 64 | + |
| 65 | + let mut guard = Guard::new(ivec2(0, 0)); |
| 66 | + |
| 67 | + let map = input |
| 68 | + .lines() |
| 69 | + .enumerate() |
| 70 | + .map(|(y, line)| line.chars().enumerate().map(|(x, tile)| match tile { |
| 71 | + '^' => { |
| 72 | + guard = Guard::new(ivec2(x as i32, y as i32)); |
| 73 | + Tile::Empty |
| 74 | + }, |
| 75 | + '#' => Tile::Obstruction, |
| 76 | + '.' => Tile::Empty, |
| 77 | + _ => panic!("Invalid input") |
| 78 | + }).collect::<Vec<_>>()).collect::<Vec<_>>(); |
| 79 | + let mut positions = HashSet::from([guard.initial_pos]); |
| 80 | + // ── Part 1 ────────────────────────────────────────────────────────── |
| 81 | + loop { |
| 82 | + let next_pos = guard.pos + guard.direction.vec(); |
| 83 | + if next_pos.x < 0 || next_pos.y < 0 || next_pos.x >= map[0].len() as i32 || next_pos.y >= map.len() as i32 { break; } |
| 84 | + if map[next_pos.y as usize][next_pos.x as usize] == Tile::Obstruction { |
| 85 | + guard.direction = guard.direction.rotate_right(); |
| 86 | + continue; |
| 87 | + } |
| 88 | + guard.pos = next_pos; |
| 89 | + positions.insert(next_pos); |
| 90 | + } |
| 91 | + println!("Number of positions visited: {}", positions.len()); |
| 92 | + // ── Part 2 ────────────────────────────────────────────────────────── |
| 93 | + let mut obstruction_positions: usize = 0; |
| 94 | + for pos in positions { |
| 95 | + guard.reset(); |
| 96 | + let mut new_map = map.clone(); |
| 97 | + new_map[pos.y as usize][pos.x as usize] = Tile::Obstruction; |
| 98 | + |
| 99 | + let mut new_positions = HashSet::new(); |
| 100 | + loop { |
| 101 | + if !new_positions.insert((guard.pos, guard.direction)) { |
| 102 | + obstruction_positions += 1; |
| 103 | + break; |
| 104 | + } |
| 105 | + let next_pos = guard.pos + guard.direction.vec(); |
| 106 | + if next_pos.x < 0 || next_pos.y < 0 || next_pos.x >= map[0].len() as i32 || next_pos.y >= map.len() as i32 { break; } |
| 107 | + if new_map[next_pos.y as usize][next_pos.x as usize] == Tile::Obstruction { |
| 108 | + guard.direction = guard.direction.rotate_right(); |
| 109 | + continue; |
| 110 | + } |
| 111 | + guard.pos = next_pos; |
| 112 | + } |
| 113 | + } |
| 114 | + println!("Different obstruction positions: {obstruction_positions}"); |
| 115 | +} |
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