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WSServer.h
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/*
obs-websocket
Copyright (C) 2016-2017 Stéphane Lepin <[email protected]>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program. If not, see <https://www.gnu.org/licenses/>
*/
#ifndef WSSERVER_H
#define WSSERVER_H
#include <QtCore/QObject>
#include <QtCore/QList>
#include <QtCore/QMutex>
QT_FORWARD_DECLARE_CLASS(QWebSocketServer)
QT_FORWARD_DECLARE_CLASS(QWebSocket)
#include "WSRequestHandler.h"
class WSServer : public QObject
{
Q_OBJECT
public:
explicit WSServer(QObject* parent = Q_NULLPTR);
virtual ~WSServer();
void Start(quint16 port);
void Stop();
void broadcast(QString message);
static WSServer* Instance;
private Q_SLOTS:
void onNewConnection();
void textMessageReceived(QString message);
void socketDisconnected();
private:
QWebSocketServer* _wsServer;
QList<QWebSocket*> _clients;
QMutex _clMutex;
QThread* _serverThread;
};
#endif // WSSERVER_H