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* Basic structure of the projects, can login via a test, and stay logged in
* Implemented the rest of the Steam flow for getting manifests. Introduced a .Hashes abstraction library for hash value types. Moved Chunked streams into the IO abstractions library
* Boom, can stream files off of Steam
* Can download files, serialize manifests, all that good stuff
* Fix the chunked stream so that it can use arbitrarily sized chunks
* Delete the old Store project
* Disable the test that has to be run with human interaction
* Few more comments and cleanup
* Update Abstractions/NexusMods.Abstractions.Steam/DTOs/ProductInfo.cs
Co-authored-by: erri120 <[email protected]>
* Update src/Abstractions/NexusMods.Abstractions.Hashes/Crc32.cs
Co-authored-by: erri120 <[email protected]>
* Update src/Networking/NexusMods.Networking.Steam/NexusMods.Networking.Steam.csproj
Co-authored-by: erri120 <[email protected]>
* Update src/Networking/NexusMods.Networking.Steam/Session.cs
Co-authored-by: erri120 <[email protected]>
* Update Abstractions/NexusMods.Abstractions.Steam/DTOs/Manifest.cs
Co-authored-by: erri120 <[email protected]>
* Update src/Networking/NexusMods.Networking.Steam/ProductInfoParser.cs
Co-authored-by: erri120 <[email protected]>
* Update src/Abstractions/NexusMods.Abstractions.Hashes/MultiHasher.cs
Co-authored-by: erri120 <[email protected]>
* Update src/Networking/NexusMods.Networking.Steam/Session.cs
Co-authored-by: erri120 <[email protected]>
* `sizeof(ulong)` vs `size(long)`
* Update doc strings to better explain the value sizes
* Update src/Networking/NexusMods.Networking.Steam/ManifestParser.cs
Co-authored-by: erri120 <[email protected]>
* Update src/Abstractions/NexusMods.Abstractions.Hashes/HashJsonConverter.cs
Co-authored-by: erri120 <[email protected]>
* Fix the .Steam project
* fix compile errors introduced during code review
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Co-authored-by: erri120 <[email protected]>
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