@@ -40,20 +40,20 @@ private void InitializeData(IDiagnosticDetailsViewModel vm)
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case DiagnosticSeverity . Suggestion :
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SeverityTitleTextBlock . Text = Language . DiagnosticDetailsView_SeverityTitle_SUGGESTION ;
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SeverityTitleTextBlock . Classes . Add ( "ForegroundInfoStrong" ) ;
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- SeverityExplanationTextBlock . Text = "Suggests mods and changes that may improve your experience ." ;
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+ SeverityExplanationTextBlock . Text = "Something that doesn't indicate a problem and offers improvements to the user ." ;
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MarkdownWrapperBorder . Background = SolidColorBrush . Parse ( "#0D93C5FD" ) ;
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MarkdownWrapperBorder . BorderBrush = SolidColorBrush . Parse ( "#6693C5FD" ) ;
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break ;
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case DiagnosticSeverity . Warning :
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SeverityTitleTextBlock . Text = Language . DiagnosticDetailsView_SeverityTitle_WARNING ;
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- SeverityExplanationTextBlock . Text = "Warnings indicate a mod may not load or game may become unstable ." ;
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+ SeverityExplanationTextBlock . Text = "Something that has an unintended adverse effect on any part of the game ." ;
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SeverityTitleTextBlock . Classes . Add ( "ForegroundWarningStrong" ) ;
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MarkdownWrapperBorder . Background = SolidColorBrush . Parse ( "#0DFEF08A" ) ;
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MarkdownWrapperBorder . BorderBrush = SolidColorBrush . Parse ( "#66FEF08A" ) ;
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break ;
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case DiagnosticSeverity . Critical :
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SeverityTitleTextBlock . Text = Language . DiagnosticDetailsView_SeverityTitle_CRITICAL_ERROR ;
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- SeverityExplanationTextBlock . Text = "Critical errors can prevent your game from loading ." ;
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+ SeverityExplanationTextBlock . Text = "Something that will make the game unplayable ." ;
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SeverityTitleTextBlock . Classes . Add ( "ForegroundDangerStrong" ) ;
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MarkdownWrapperBorder . Background = SolidColorBrush . Parse ( "#0DF87171" ) ;
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MarkdownWrapperBorder . BorderBrush = SolidColorBrush . Parse ( "#66F87171" ) ;
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