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Copy file name to clipboardexpand all lines: CHANGELOG.md
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# v0.7.3 - 2024-02-03
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# v0.8.2 - 2025-03-17
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This release features an improved game version detection system, a way to manage extra files in loadouts and additional UI refinements.
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## Better game versioning
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We've made some major changes to how we identify the games installed on your PC in order to deliver a better modding experience. Games installed from GOG.com and Steam have been indexed and the app will match the files on your PC to those included with these releases. The app will now be able to tell if your game folder is unmodded on first managing the game and identify any mod files already in your game folder.
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In future, we hope to use this system to integrate with GOG.com to allow users to quickly swap between game versions on demand.
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## External Changes
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Within your loadout, there can often be changes made to your game or mod files that aren't part of your mods. These are now collated into the new ["External Changes" page](https://nexus-mods.github.io/NexusMods.App/users/features/ExternalChanges/) shown in your loadout. Files that have been created, modified or deleted in the game folder will be listed here and allow users to manage them.
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When managing your game for the very first time, any files that aren't part of the base game will be displayed here and can be quickly removed if you want to clean your game folder for a fresh start. Future development of this feature will allow you to add these files to your loadout as mods.
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## More Features
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* Collections from Nexus Mods are now installed in a read-only state to ensure the collection is as the curator intended it. Cloning and editing collections will be added in future.
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* The Collection Download page now includes an Instructions tab with both collection and mod instructions.
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* Collections can now be removed from loadout without deleting them from the Library using the menu option in the header.
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* The header has been redesigned to be more compact.
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* The Settings UI has been updated to match the latest brand guidelines.
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* Stardew Valley mods that are packaged without a top-level folder will now install correctly.
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* Added more information to the Health Check diagnostics for Stardew Valley.
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## Technical Changes
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* All games except Stardew Valley have been moved behind the "Unsupported Games" flag in Settings. If you were modding Cyberpunk, Baldur's Gate 3 or Mount & Blade II:Bannerlord in a previous release, you will need to enable this option to continue managing your mods.
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* The app can now differentiate between a mod installed as part of a collection and the same mod installed directly from the Library.
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* When installing collections for Stardew Valley, any unrecognised mods are now installed relative to the "Mods" folder instead of the game folder.
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* Conflicting mods within a collection are now installed in an order that respects the rules set by the curator.
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* Large numbers are now displayed with comma separation or abbreviations.
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* File sizes now only show decimal places above 1GB.
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* Edits to mod files are now saved to External Changes instead of merging into the source mod.
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* Added a new "Give Feedback" button to the bottom of the main window.
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* When two different versions of the same SMAPI mod are installed into the loadout, diagnostics will use the most up to date version to display messages.
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* Errors communicating with the SMAPI server will now silently be recorded in the logs rather than showing a pop up.
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## Bug Fixes
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* Mod updates now correctly show the number of mod files with updates rather than the number of new versions between the current and latest releases.
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* The left menu now displays the correct name of a collection if the internal manifest and website don't match.
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* A Command Prompt window will no longer be open behind the app on Windows.
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* The Success Rating for a collection now shows the correct value.
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* If a collection has less than 3 votes on the Success Rating, it shows as grey instead of red.
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* Collections with no required mods can now be installed.
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* Fixed multiple places where the app UI would freeze when making large numbers of changes in quick succession.
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* Fixed an issue where the workspace could be broken by a saved page no longer being available.
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* Fixed an issue where the SMAPI version and game version comparison diagnostic was not running correctly.
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## Known Issues
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* The sort order for some columns does not work as expected.
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* The game version is not checked when adding a collection meaning you can install outdated mods without being warned.
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* The table header sorting and collapsible section states are not saved and reset each time the view is loaded.
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# v0.7.3 - 2025-02-03
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The release adds collections to the Library, introduces thumbnails for mods, and includes significant usability improvements for the left menu.
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## Collections in the Library
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* The "Load Order" heading toggle does not persist in the Load Order view.
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# v0.7.2 - 2024-01-21
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# v0.7.2 - 2025-01-21
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This release includes style updates for the Games, Loadouts and Health Check pages along with several important bug fixes.
Copy file name to clipboardexpand all lines: docs/users/gettingstarted/MovingToTheApp.md
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## Vortex
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[Vortex](https://www.nexusmods.com/site/mods/1) is the predecessor to the app and is a popular choice among Stardew Valley modders. With full Nexus Mods integration, there are two options for importing your mods to the app.
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=== "Option 1 - Making a Collection"
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??? note "Note - Customised and Off-site Mods"
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If you have altered a mod in any way after installing it, these changes may not be preserved when importing into the app. Mods installed from sources other than Nexus Mods may not be exported.
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=== "Option 1 - Making a Quick Collection"
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!!! warning "Quick Collections require Vortex 1.14.0 or later"
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Using the collections feature, your existing mod setup can be exported and re-downloaded through the app. To make a collection from your active profile in Vortex, follow the instructions below:
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Using the Quick Collections feature, your existing mod setup can be exported and re-downloaded through the app. To make a collection from your active profile in Vortex, follow the instructions below:
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1. Open the "Collections" tab from the side menu in Vortex.
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2. Click on the "Workshop" tab at the top of the page.
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3. Hover over "Create a collection" and select "From Profile". Give your collection a name and press "Create".
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- (Optional) In the collection edit screen, we recommend selecting all the mods with ++ctrl+"A"++, clicking "Set version" on the bottom toolbar and choose "Exact only". This will ensure that the exact same mod file is downloaded into the app, rather than an updated version.
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4. Click "Upload New" at the top of the page to upload your collection to the Nexus Mods website. There may be some warnings to resolve, if you need help with these errors please post on the [Vortex forums](https://forums.nexusmods.com/forum/4306-vortex-support/).
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5. Once the upload has completed, click "Open in Browser" in the notification.
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6. On the collection webpage, set a title, summary, category, image and description. This can be anything as the collection isn't intended to be shared publicly.
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7. At the top of the page, click "Save & publish revision 1" and in the pop-up select "Unlisted" and click "Publish".
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8. Navigate to the "Mods" tab, select all your mods with ++ctrl+"A"++ and click "Disable" on the bottom toolbar, then click "Deploy Mods" on the top toolbar to confirm the changes. This will remove the mod files from the game.
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{ style="max-height: 400px; display: block;" }
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4. Read through the list of what is and is not included to ensure the feature will do what you expect.
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{ style="max-height: 300px; display: block;" }
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5. Give you collection a name (or use the default) and proceed to the upload step.
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{ style="max-height: 300px; display: block;" }
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6. Click "Open in Browser" from the notification to see your draft collection on the website.
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7. On the Nexus Mods website, you'll be presented with your collection page. You'll need to fill in a few options to make it postable.
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The following steps are required to publish:
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- Summary: Put anything you like in here.
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- Category: Miscellaneous is recommended.
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- Image: Add an image next to the title.
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- Description: Make an edit to the page description.
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8. Next, click the "Save & Publish Revision 1" button and in the pop-up make sure you select **Unlisted**. This will ensure your collection isn't added to the searchable options visible to all users.
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{ style="max-height: 300px; display: block;" }
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8. Back in Vortex, navigate to the "Mods" tab, select all your mods with ++ctrl+"A"++ and click "Disable" on the bottom toolbar, then click "Deploy Mods" on the top toolbar to confirm the changes. This will remove the mod files from the game.
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9. Close Vortex.
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10. Open the app and press the "Add collection" button on the collection page to begin the download/install process.
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8. Press ++ctrl+"A"++ to select all mod archives in the folder.
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9. Click "Open" and wait for the app to import all the mods (this can take several minutes).
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10. You can now start adding these mods to your loadout.
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!!! tip "Select multiple mods from the library using ++ctrl+"Click"++ or ++shift+"click"++"
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## Stardrop
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9. You can now start adding these mods to your loadout.
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## Manually Installed Mods
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Some users choose to install their mods by manually copying and pasting the downloaded mod files into their game folder. This method doesn't have a clean way to import files so the best we can do is clean up your game folder read for use with the app.
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!!! warning "Manual Mods will be deleted when uninstalling the app"
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If you had manually installed mods when managing the game, they are added to the loadout as a special mod. Deleting the loadout of uninstalling the app will remove all of these files and revert your game folder back to game files only.
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Some users choose to install their mods by manually copying and pasting the downloaded mod files into their game folder. If you manage the game with mods already installed, the app will figure out which files are from the base game and which are from mods then adds all non-game files to [External Changes](../features/ExternalChanges.md) in the loadout.
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It is recommended that you reinstall the mods as part of the loadout and then remove them from "External Changes".
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If you'd rather start fresh with the app, here's how to clean up your game folder.
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1. Open your game installation folder.
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2. Move the "Mods" folder so that it is no longer inside the Stardew Valley game folder (you can also delete it, but that is not recommended).
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