diff --git a/FbPoe2Configs/CustomizerDefault.options b/FbPoe2Configs/CustomizerDefault.options index 4cb61c8..81b34f3 100644 --- a/FbPoe2Configs/CustomizerDefault.options +++ b/FbPoe2Configs/CustomizerDefault.options @@ -296,7 +296,7 @@ Chapter("chapter") { } Chapter() { - SectionTitle("Endgame"); + SectionTitle("Endgame Rares & Crafting"); Section("Add custom Show/Hide rule", "Firefly") { @@ -374,159 +374,165 @@ Chapter() { } } - Section("Rares & Crafting") { + Section("Decorators") { + Title("Rares"); + QuickUI([0.0, "Endgame Rare Decorator, ilvl 80", "decorators->rareeg;ilvl80"], "SH", ["ItemLevel"], "ilvl 80"); + QuickUI([0.0, "Endgame Rare Decorator, large", "decorators->rareeg;largerares"], "SH", [], "large"); + QuickUI([0.0, "Endgame Rare Decorator, medium 1", "decorators->rareeg;mediumrares1"], "SH", [], "medium-sized"); + QuickUI([0.0, "Endgame Rare Decorator, medium 2", "decorators->rareeg;mediumrares2"], "SH", [], "medium-sized"); + QuickUI([0.0, "Endgame Rare Decorator, tiny", "decorators->rareeg;tinyrares"], "SH", [], "tiny"); + QuickUI([0.0, "Endgame Rare Decorator, ilvl 82", "decorators->rareeg;ilvl82"], "SH", ["ItemLevel"], "ilvl 82"); + QuickUI([0.0, "Endgame Rare Decorator, corrupted", "decorators->rareeg;corruptedrares"], "SH", [], "corrupted"); + QuickUI([0.0, "Endgame Rare Decorator, corrupted implicit", "decorators->rareeg;corruptedraresimplicit"], "SH", [], "corrupted implicit"); + QuickUI([0.0, "Endgame Rare Decorator, basic", "decorators->rareeg;basicraredecorator"], "SH", [], "default/global"); + QuickUI([0.0, "Endgame Rare Decorator, ilvl 81 caster", "decorators->rareeg;ilvl81caster"], "SH", ["ItemLevel"], "ilvl 81 caster"); + Title("Normal/Crafting"); + QuickUI([0.0, "Endgame Crafting Decorator, normal 82", "endgame->normalcraft->decorator;normal82"], "SH", ["ItemLevel", "Rarity"], "Ilvl 82"); + QuickUI([0.0, "Endgame Crafting Decorator, normal jewelery", "endgame->normalcraft->decorator;normaldecoratorjwlry"], "SH", ["Rarity"], "Jewellery"); + QuickUI([0.0, "Endgame Crafting Decorator, normal", "endgame->normalcraft->decorator;regulargeardecorator"], "SH", ["Rarity"], "Default/global"); + QuickUI([0.0, "Endgame Crafting Decorator, normal 80", "endgame->normalcraft->decorator;normal80"], "SH", ["ItemLevel", "Rarity"], "Ilvl 80"); + QuickUI([0.0, "Endgame Crafting Decorator, Quality 1", "endgame->normalcraft->decorator;qualitydecorator1"], "SH", ["Rarity", "Quality"], "Quality"); + QuickUI([0.0, "Endgame Crafting Decorator, Quality 2", "endgame->normalcraft->decorator;qualitydecorator2"], "SH", ["Rarity", "Quality"], "Quality"); + } - Section("Decorators") { - Title("Rares"); - QuickUI([0.0, "Endgame Rare Decorator, ilvl 80", "decorators->rareeg;ilvl80"], "SH", ["ItemLevel"], "ilvl 80"); - QuickUI([0.0, "Endgame Rare Decorator, large", "decorators->rareeg;largerares"], "SH", [], "large"); - QuickUI([0.0, "Endgame Rare Decorator, medium 1", "decorators->rareeg;mediumrares1"], "SH", [], "medium-sized"); - QuickUI([0.0, "Endgame Rare Decorator, medium 2", "decorators->rareeg;mediumrares2"], "SH", [], "medium-sized"); - QuickUI([0.0, "Endgame Rare Decorator, tiny", "decorators->rareeg;tinyrares"], "SH", [], "tiny"); - QuickUI([0.0, "Endgame Rare Decorator, ilvl 82", "decorators->rareeg;ilvl82"], "SH", ["ItemLevel"], "ilvl 82"); - QuickUI([0.0, "Endgame Rare Decorator, corrupted", "decorators->rareeg;corruptedrares"], "SH", [], "corrupted"); - QuickUI([0.0, "Endgame Rare Decorator, corrupted implicit", "decorators->rareeg;corruptedraresimplicit"], "SH", [], "corrupted implicit"); - QuickUI([0.0, "Endgame Rare Decorator, basic", "decorators->rareeg;basicraredecorator"], "SH", [], "default/global"); - QuickUI([0.0, "Endgame Rare Decorator, ilvl 81 caster", "decorators->rareeg;ilvl81caster"], "SH", ["ItemLevel"], "ilvl 81 caster"); - Title("Normal/Crafting"); - QuickUI([0.0, "Endgame Crafting Decorator, normal 82", "endgame->normalcraft->decorator;normal82"], "SH", ["ItemLevel", "Rarity"], "Ilvl 82"); - QuickUI([0.0, "Endgame Crafting Decorator, normal jewelery", "endgame->normalcraft->decorator;normaldecoratorjwlry"], "SH", ["Rarity"], "Jewellery"); - QuickUI([0.0, "Endgame Crafting Decorator, normal", "endgame->normalcraft->decorator;regulargeardecorator"], "SH", ["Rarity"], "Default/global"); - QuickUI([0.0, "Endgame Crafting Decorator, normal 80", "endgame->normalcraft->decorator;normal80"], "SH", ["ItemLevel", "Rarity"], "Ilvl 80"); - QuickUI([0.0, "Endgame Crafting Decorator, Quality 1", "endgame->normalcraft->decorator;qualitydecorator1"], "SH", ["Rarity", "Quality"], "Quality"); - QuickUI([0.0, "Endgame Crafting Decorator, Quality 2", "endgame->normalcraft->decorator;qualitydecorator2"], "SH", ["Rarity", "Quality"], "Quality"); - } - - Section("Jewellery") { - Search Amu1(0.0, "Endgame Rare Amulets/Rings Tier 1", "rr->amuring;t1") { } - Search Amu2(0.0, "Endgame Rare Amulets/Rings Tier 2", "rr->amuring;t2") { } - Search Amu3(0.0, "Endgame Rare Amulets/Rings Tier 3", "rr->amuring;t3") { } - Search Belt1(0.0, "Endgame Rare Belts Tier 1", "rr->belts;t1") { } - Search Belt2(0.0, "Endgame Rare Belts Tier 2", "rr->belts;t2") { } - Search Belt3(0.0, "Endgame Rare Belts Tier 3", "rr->belts;t3") { } - - Search Amu1(0.0, "Endgame Rings & Amulets T1 Ideal", "endgame->jewellery;ringamut1ideallevel") { } - Search Amu2(0.0, "Endgame Rings & Amulets T2 Ideal", "endgame->jewellery;ringamut2ideallevel") { } - Search Amu3(0.0, "Endgame Rings & Amulets T3 Ideal ", "endgame->jewellery;ringamut3ideallevel") { } - Search Amu1(0.0, "Endgame Rings & Amulets T1 ", "endgame->jewellery;ringamut1") { } - Search Amu2(0.0, "Endgame Rings & Amulets T2 ", "endgame->jewellery;ringamut2") { } - Search Amu3(0.0, "Endgame Rings & Amulets T3 ", "endgame->jewellery;ringamut3") { } - Search Belt1(0.0, "Endgame Belts T1", "endgame->jewellery;beltst1") { } - Search Belt2(0.0, "Endgame Belts T2", "endgame->jewellery;beltst2") { } - Search Belt3(0.0, "Endgame Belts T3", "endgame->jewellery;beltst3") { } - Search Belt1(0.0, "Endgame Belts T1 Ideal", "endgame->jewellery;beltst1ideallevel") { } - Search Belt2(0.0, "Endgame Belts T2 Ideal", "endgame->jewellery;beltst2ideallevel") { } - Search Belt3(0.0, "Endgame Belts T3 Ideal", "endgame->jewellery;beltst3ideallevel") { } - - Search Amu1(0.0, "Endgame Rare Amulets/Rings Tier 1 EG", "rr->amuringeg;t1") { } - Search Amu2(0.0, "Endgame Rare Amulets/Rings Tier 2 EG", "rr->amuringeg;t2") { } - Search Amu3(0.0, "Endgame Rare Amulets/Rings Tier 3 EG", "rr->amuringeg;t3") { } - Search Belt1(0.0, "Endgame Rare Belts Tier 1 EG", "rr->beltseg;t1") { } - Search Belt2(0.0, "Endgame Rare Belts Tier 2 EG", "rr->beltseg;t2") { } - Search Belt3(0.0, "Endgame Rare Belts Tier 3 EG", "rr->beltseg;t3") { } - - Title("Amulets & Rings"); - QuickUI(0, "SH", ["ItemLevel"], "Tier 1 rare"); - QuickUI(1, "SH", ["ItemLevel"], "Tier 2 rare"); - QuickUI(2, "SH", ["ItemLevel"], "Tier 3 rare"); - - QuickUI(6, "SH", ["ItemLevel", "Rarity"], "Tier 1 ideal"); - QuickUI(7, "SH", ["ItemLevel", "Rarity"], "Tier 2 ideal"); - QuickUI(8, "SH", ["ItemLevel", "Rarity"], "Tier 3 ideal"); - - QuickUI(9, "SH", ["ItemLevel", "Rarity"], "Tier 1 crafting"); - QuickUI(10, "SH", ["ItemLevel", "Rarity"], "Tier 2 crafting"); - QuickUI(11, "SH", ["ItemLevel", "Rarity"], "Tier 3 crafting"); - - QuickUI(18, "SH", ["ItemLevel"], "Tier 1 endgame"); - QuickUI(19, "SH", ["ItemLevel"], "Tier 2 endgame"); - QuickUI(20, "SH", ["ItemLevel"], "Tier 3 endgame"); - Divider(); - Title("Belts"); - QuickUI(3, "SH", ["ItemLevel"], "Tier 1 rare"); - QuickUI(4, "SH", ["ItemLevel"], "Tier 2 rare"); - QuickUI(5, "SH", ["ItemLevel"], "Tier 3 rare"); + Section("Jewellery") { + + Section("ghfhfg") { + QuickUI(Amu1Rare, "SH", ["ItemLevel"], "Tier 1 rare"); + QuickUI(Amu2Rare, "SH", ["ItemLevel"], "Tier 2 rare"); + QuickUI(Amu3Rare, "SH", ["ItemLevel"], "Tier 3 rare"); + } + Search Amu1Rare(0.0, "Endgame Rare Amulets/Rings Tier 1", "rr->amuring;t1") { } + Search Amu2Rare(0.0, "Endgame Rare Amulets/Rings Tier 2", "rr->amuring;t2") { } + Search Amu3Rare(0.0, "Endgame Rare Amulets/Rings Tier 3", "rr->amuring;t3") { } + Search Belt1Rare(0.0, "Endgame Rare Belts Tier 1", "rr->belts;t1") { } + Search Belt2Rare(0.0, "Endgame Rare Belts Tier 2", "rr->belts;t2") { } + Search Belt3Rare(0.0, "Endgame Rare Belts Tier 3", "rr->belts;t3") { } + + Search Amu1Ideal(0.0, "Endgame Rings & Amulets T1 Ideal", "endgame->jewellery;ringamut1ideallevel") { } + Search Amu2Ideal(0.0, "Endgame Rings & Amulets T2 Ideal", "endgame->jewellery;ringamut2ideallevel") { } + Search Amu3Ideal(0.0, "Endgame Rings & Amulets T3 Ideal ", "endgame->jewellery;ringamut3ideallevel") { } + Search Amu1Craft(0.0, "Endgame Rings & Amulets T1 ", "endgame->jewellery;ringamut1") { } + Search Amu2Craft(0.0, "Endgame Rings & Amulets T2 ", "endgame->jewellery;ringamut2") { } + Search Amu3Craft(0.0, "Endgame Rings & Amulets T3 ", "endgame->jewellery;ringamut3") { } + Search Belt1Craft(0.0, "Endgame Belts T1", "endgame->jewellery;beltst1") { } + Search Belt2Craft(0.0, "Endgame Belts T2", "endgame->jewellery;beltst2") { } + Search Belt3Craft(0.0, "Endgame Belts T3", "endgame->jewellery;beltst3") { } + Search Belt1Ideal(0.0, "Endgame Belts T1 Ideal", "endgame->jewellery;beltst1ideallevel") { } + Search Belt2Ideal(0.0, "Endgame Belts T2 Ideal", "endgame->jewellery;beltst2ideallevel") { } + Search Belt3Ideal(0.0, "Endgame Belts T3 Ideal", "endgame->jewellery;beltst3ideallevel") { } + + Search Amu1Eg(0.0, "Endgame Rare Amulets/Rings Tier 1 EG", "rr->amuringeg;t1") { } + Search Amu2Eg(0.0, "Endgame Rare Amulets/Rings Tier 2 EG", "rr->amuringeg;t2") { } + Search Amu3Eg(0.0, "Endgame Rare Amulets/Rings Tier 3 EG", "rr->amuringeg;t3") { } + Search Belt1Eg(0.0, "Endgame Rare Belts Tier 1 EG", "rr->beltseg;t1") { } + Search Belt2Eg(0.0, "Endgame Rare Belts Tier 2 EG", "rr->beltseg;t2") { } + Search Belt3Eg(0.0, "Endgame Rare Belts Tier 3 EG", "rr->beltseg;t3") { } + + Title("Amulets & Rings"); + + + QuickUI(Amu1Ideal, "SH", ["ItemLevel", "Rarity"], "Tier 1 ideal"); + QuickUI(Amu2Ideal, "SH", ["ItemLevel", "Rarity"], "Tier 2 ideal"); + QuickUI(Amu3Ideal, "SH", ["ItemLevel", "Rarity"], "Tier 3 ideal"); + + QuickUI(Amu1Craft, "SH", ["ItemLevel", "Rarity"], "Tier 1 crafting"); + QuickUI(Amu2Craft, "SH", ["ItemLevel", "Rarity"], "Tier 2 crafting"); + QuickUI(Amu3Craft, "SH", ["ItemLevel", "Rarity"], "Tier 3 crafting"); + + QuickUI(Amu1Eg, "SH", ["ItemLevel"], "Tier 1 endgame"); + QuickUI(Amu2Eg, "SH", ["ItemLevel"], "Tier 2 endgame"); + QuickUI(Amu3Eg, "SH", ["ItemLevel"], "Tier 3 endgame"); + Divider(); + Title("Belts"); + QuickUI(Belt1Rare, "SH", ["ItemLevel"], "Tier 1 rare"); + QuickUI(Belt2Rare, "SH", ["ItemLevel"], "Tier 2 rare"); + QuickUI(Belt3Rare, "SH", ["ItemLevel"], "Tier 3 rare"); - QuickUI(12, "SH", ["ItemLevel", "Rarity"], "Tier 1 crafting"); - QuickUI(13, "SH", ["ItemLevel", "Rarity"], "Tier 2 crafting"); - QuickUI(14, "SH", ["ItemLevel", "Rarity"], "Tier 3 crafting"); + QuickUI(Belt1Craft, "SH", ["ItemLevel", "Rarity"], "Tier 1 crafting"); + QuickUI(Belt2Craft, "SH", ["ItemLevel", "Rarity"], "Tier 2 crafting"); + QuickUI(Belt3Craft, "SH", ["ItemLevel", "Rarity"], "Tier 3 crafting"); - QuickUI(15, "SH", ["ItemLevel", "Rarity"], "Tier 1 ideal"); - QuickUI(16, "SH", ["ItemLevel", "Rarity"], "Tier 2 ideal"); - QuickUI(17, "SH", ["ItemLevel", "Rarity"], "Tier 3 ideal"); + QuickUI(Belt1Ideal, "SH", ["ItemLevel", "Rarity"], "Tier 1 ideal"); + QuickUI(Belt2Ideal, "SH", ["ItemLevel", "Rarity"], "Tier 2 ideal"); + QuickUI(Belt3Ideal, "SH", ["ItemLevel", "Rarity"], "Tier 3 ideal"); - QuickUI(21, "SH", ["ItemLevel"], "Tier 1 endgame"); - QuickUI(22, "SH", ["ItemLevel"], "Tier 2 endgame"); - QuickUI(23, "SH", ["ItemLevel"], "Tier 3 endgame"); + QuickUI(Belt1Eg, "SH", ["ItemLevel"], "Tier 1 endgame"); + QuickUI(Belt2Eg, "SH", ["ItemLevel"], "Tier 2 endgame"); + QuickUI(Belt3Eg, "SH", ["ItemLevel"], "Tier 3 endgame"); - Divider(); - Title("Tiering"); - BaseTypeMatrix(false, "Tier 1", Amu1, Belt1, "Tier 2", Amu2, Belt2, "Tier 3", Amu3, Belt3); - } - - Section("Weapons & Armours") { - Search R1(0.0, "Endgame Rares Tier 1 Top", "rr;t1_top") { } - Search R1(0.0, "Endgame Rares Tier 1 Other", "rr;t1_other") { } - Search R2(0.0, "Endgame Rares Tier 2 Top", "rr;t2_top") { } - Search R2(0.0, "Endgame Rares Tier 2 A1", "rr;t2_a1") { } - Search R2(0.0, "Endgame Rares Tier 2 Other", "rr;t2_other") { } - Search R3(0.0, "Endgame Rares Tier 3 Top", "rr;t3_top") { } - Search R3(0.0, "Endgame Rares Tier 3 A1", "rr;t3_a1") { } - Search R3(0.0, "Endgame Rares Tier 3 A2", "rr;t3_a2") { } - Search R3(0.0, "Endgame Rares Tier 3 Other", "rr;t3_other") { } - Search R4(0.0, "Endgame Rares Tier 4 A1", "rr;t4_a1") { } - Search R4(0.0, "Endgame Rares Tier 4 A2", "rr;t4_a2") { } - Search R4(0.0, "Endgame Rares Tier 4 Other", "rr;t4_other") { } - Search R5(0.0, "Endgame Rares Tier 5 A1", "rr;t5_a1") { } - Search R5(0.0, "Endgame Rares Tier 5 A2", "rr;t5_a2") { } - Search R5(0.0, "Endgame Rares Tier 5 Other", "rr;t5_other") { } - - Search R1(0.0, "Endgame Crafting Tier 1, ideal", "endgame->normalcraft->any;t1ideallevel") { } - Search R1(0.0, "Endgame Crafting Tier 1", "endgame->normalcraft->any;t1") { } - Search R2(0.0, "Endgame Crafting Tier 2, ideal", "endgame->normalcraft->any;t2ideallevel") { } - Search R3(0.0, "Endgame Crafting Tier 3, ideal", "endgame->normalcraft->any;t3ideallevel") { } - Search R2(0.0, "Endgame Crafting Tier 2, onLevel", "endgame->normalcraft->any;t2onlevel") { } - Search R3(0.0, "Endgame Crafting Tier 3, onLevel", "endgame->normalcraft->any;t3onlevel") { } - - BaseTypeMatrix(true, "Tier 1", R1, "Tier 2", R2, "Tier 3", R3, "Tier 4", R4); - - Title("Rares"); - QuickUI(0, "SH", ["ItemLevel"]); - QuickUI(1, "SH", ["ItemLevel"]); - QuickUI(2, "SH", ["ItemLevel"]); - QuickUI(3, "SH", ["ItemLevel"]); - QuickUI(4, "SH", ["ItemLevel"]); - QuickUI(5, "SH", ["ItemLevel"]); - QuickUI(6, "SH", ["ItemLevel"]); - QuickUI(7, "SH", ["ItemLevel"]); - QuickUI(8, "SH", ["ItemLevel"]); - QuickUI(9, "SH", ["ItemLevel"]); - QuickUI(10, "SH", ["ItemLevel"]); - QuickUI(11, "SH", ["ItemLevel"]); - QuickUI(12, "SH", ["ItemLevel"]); - QuickUI(13, "SH", ["ItemLevel"]); - QuickUI(14, "SH", ["ItemLevel"]); + Divider(); + Title("Tiering"); + BaseTypeMatrix(false, "Tier 1", Amu1Rare, Amu1Ideal, Amu1Craft, Amu1Eg, Belt1Rare, Belt1Ideal, Belt1Eg, Belt1Craft, "Tier 2", Amu2Rare, Amu2Ideal, Amu2Craft, Amu2Eg, Belt2Rare,Belt2Craft,Belt2Eg,Belt2Ideal, "Tier 3", Amu3Rare,Amu3Craft,Amu3Ideal,Amu3Eg, Belt3Rare,Belt3Craft, Belt3Ideal, Belt3Eg); + } - Divider(); - Title("Crafting"); - QuickUI(15, "SH", ["ItemLevel", "Rarity"]); - QuickUI(16, "SH", ["ItemLevel", "Rarity"]); - QuickUI(17, "SH", ["ItemLevel", "Rarity"]); - QuickUI(18, "SH", ["ItemLevel", "Rarity"]); - QuickUI(19, "SH", ["ItemLevel", "Rarity"]); - QuickUI(20, "SH", ["ItemLevel", "Rarity"]); - } + Section("Weapons & Armours") { + Search R1(0.0, "Endgame Rares Tier 1 Top", "rr;t1_top") { } + Search R1(0.0, "Endgame Rares Tier 1 Other", "rr;t1_other") { } + Search R2(0.0, "Endgame Rares Tier 2 Top", "rr;t2_top") { } + Search R2(0.0, "Endgame Rares Tier 2 A1", "rr;t2_a1") { } + Search R2(0.0, "Endgame Rares Tier 2 Other", "rr;t2_other") { } + Search R3(0.0, "Endgame Rares Tier 3 Top", "rr;t3_top") { } + Search R3(0.0, "Endgame Rares Tier 3 A1", "rr;t3_a1") { } + Search R3(0.0, "Endgame Rares Tier 3 A2", "rr;t3_a2") { } + Search R3(0.0, "Endgame Rares Tier 3 Other", "rr;t3_other") { } + Search R4(0.0, "Endgame Rares Tier 4 A1", "rr;t4_a1") { } + Search R4(0.0, "Endgame Rares Tier 4 A2", "rr;t4_a2") { } + Search R4(0.0, "Endgame Rares Tier 4 Other", "rr;t4_other") { } + Search R5(0.0, "Endgame Rares Tier 5 A1", "rr;t5_a1") { } + Search R5(0.0, "Endgame Rares Tier 5 A2", "rr;t5_a2") { } + Search R5(0.0, "Endgame Rares Tier 5 Other", "rr;t5_other") { } + + Search R1(0.0, "Endgame Crafting Tier 1, ideal", "endgame->normalcraft->any;t1ideallevel") { } + Search R1(0.0, "Endgame Crafting Tier 1", "endgame->normalcraft->any;t1") { } + Search R2(0.0, "Endgame Crafting Tier 2, ideal", "endgame->normalcraft->any;t2ideallevel") { } + Search R3(0.0, "Endgame Crafting Tier 3, ideal", "endgame->normalcraft->any;t3ideallevel") { } + Search R2(0.0, "Endgame Crafting Tier 2, onLevel", "endgame->normalcraft->any;t2onlevel") { } + Search R3(0.0, "Endgame Crafting Tier 3, onLevel", "endgame->normalcraft->any;t3onlevel") { } + + BaseTypeMatrix(true, "Tier 1", R1, "Tier 2", R2, "Tier 3", R3, "Tier 4", R4); - Section("Special Bases") { - QuickUI([0.0, "Exotic Bases, high level", "exoticbases;commonexoticbaseshigh"], "SH", ["Rarity", "ItemLevel", "Identified"]); - QuickUI([0.0, "Exotic Bases", "exoticbases;commonexoticbases"], "SH", ["Rarity", "ItemLevel", "Identified"]); - } + Title("Rares"); + QuickUI(0, "SH", ["ItemLevel"]); + QuickUI(1, "SH", ["ItemLevel"]); + QuickUI(2, "SH", ["ItemLevel"]); + QuickUI(3, "SH", ["ItemLevel"]); + QuickUI(4, "SH", ["ItemLevel"]); + QuickUI(5, "SH", ["ItemLevel"]); + QuickUI(6, "SH", ["ItemLevel"]); + QuickUI(7, "SH", ["ItemLevel"]); + QuickUI(8, "SH", ["ItemLevel"]); + QuickUI(9, "SH", ["ItemLevel"]); + QuickUI(10, "SH", ["ItemLevel"]); + QuickUI(11, "SH", ["ItemLevel"]); + QuickUI(12, "SH", ["ItemLevel"]); + QuickUI(13, "SH", ["ItemLevel"]); + QuickUI(14, "SH", ["ItemLevel"]); - Section("Optional rules") { - QuickUI([0.0, "Endgame Crafting, Caster", "endgame->normalcraft->any;minionsceptresoptional"], "SD", ["ItemLevel", "CasterWeaponClasses", "Rarity"], "", ["gear", "SAO"]); - } + Divider(); + Title("Crafting"); + QuickUI(15, "SH", ["ItemLevel", "Rarity"]); + QuickUI(16, "SH", ["ItemLevel", "Rarity"]); + QuickUI(17, "SH", ["ItemLevel", "Rarity"]); + QuickUI(18, "SH", ["ItemLevel", "Rarity"]); + QuickUI(19, "SH", ["ItemLevel", "Rarity"]); + QuickUI(20, "SH", ["ItemLevel", "Rarity"]); } + Section("Special Bases") { + QuickUI([0.0, "Exotic Bases, high level", "exoticbases;commonexoticbaseshigh"], "SH", ["Rarity", "ItemLevel", "Identified"]); + QuickUI([0.0, "Exotic Bases", "exoticbases;commonexoticbases"], "SH", ["Rarity", "ItemLevel", "Identified"]); + } + + Section("Optional rules") { + QuickUI([0.0, "Endgame Crafting, Caster", "endgame->normalcraft->any;minionsceptresoptional"], "SD", ["ItemLevel", "CasterWeaponClasses", "Rarity"], "", ["gear", "SAO"]); + } + +} + +Chapter() { + SectionTitle("Other Endgame Items"); + Section("Flasks & Charms") { Section("Flasks") { QuickUI([0.0, "Endgame Flasks, High Quality", "endgame->flasks;anyhighqualflask"], "SH", ["Quality", "RarityNM", "ItemLevel"], "High Quality", ["Flasks", "SOA"]);