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CMakeLists.txt
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# TODO: Check required version
cmake_minimum_required(VERSION 3.7)
project(JampyVsZombies)
# Compiler flags
add_definitions(-std=c++17)
set(CXX_FLAGS "-Wall")
set(CMAKE_CXX_FLAGS, "${CXX_FLAGS}")
# CMake modules
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} "${CMAKE_SOURCE_DIR}/cmake/")
# Source files
set(
SOURCES
src/main.cpp
src/player.cpp
src/player.h
src/sandbox_state.cpp
src/sandbox_state.h
)
source_group("" FILES ${SOURCES})
set(
CORE_SOURCES
src/core/game_object_collection.cpp
src/core/game_object_collection.h
src/core/game_object.cpp
src/core/game_object.h
src/core/game_state.cpp
src/core/game_state.h
src/core/game_state_manager.cpp
src/core/game_state_manager.h
src/core/game.cpp
src/core/game.h
)
source_group("core" FILES ${CORE_SOURCES})
set(
GRAPHICS_SOURCES
src/graphics/animation_player.cpp
src/graphics/animation_player.h
src/graphics/animation.h
src/graphics/drawable.h
src/graphics/orthographic_camera.cpp
src/graphics/orthographic_camera.h
src/graphics/renderer.cpp
src/graphics/renderer.h
src/graphics/sprite.cpp
src/graphics/sprite.h
src/graphics/transform.h
src/graphics/transform.inl
src/graphics/transformable.h
src/graphics/window.cpp
src/graphics/window.h
)
source_group("graphics" FILES ${GRAPHICS_SOURCES})
set(
INPUT_SOURCES
src/input/input_manager.cpp
src/input/input_manager.h
)
source_group("input" FILES ${INPUT_SOURCES})
set(
RESOURCE_SOURCES
src/resources/asset_manager.cpp
src/resources/asset_manager.h
)
source_group("resources" FILES ${RESOURCE_SOURCES})
set(
TILEMAP_SOURCES
src/tilemap/tile.h
src/tilemap/tile_layer.cpp
src/tilemap/tile_layer.h
src/tilemap/tile_set.cpp
src/tilemap/tile_set.h
)
source_group("tilemap" FILES ${TILEMAP_SOURCES})
# Packages
find_package(SDL2 REQUIRED)
find_package(SDL2_image REQUIRED)
find_package(glm CONFIG PATHS "${CMAKE_SOURCE_DIR}/external/glm/cmake/glm/" REQUIRED)
# Define include dirs
include_directories(
${CMAKE_SOURCE_DIR}/src
${SDL2_INCLUDE_DIRS}
${SDL2_IMAGE_INCLUDE_DIRS}
${GLM_INCLUDE_DIRS}
)
if(APPLE)
include_directories(SYSTEM /usr/local/include/)
endif(APPLE)
# Define executable
add_executable(
JampyVsZombies
${SOURCES}
${CORE_SOURCES}
${GRAPHICS_SOURCES}
${INPUT_SOURCES}
${RESOURCE_SOURCES}
${TILEMAP_SOURCES}
)
# Define link libraries
string(STRIP "${SDL2_LIBRARIES}" SDL2_LIBRARIES)
target_link_libraries(JampyVsZombies ${SDL2_LIBRARIES} ${SDL2_IMAGE_LIBRARIES})
# Set StartUp Project
set_property(DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} PROPERTY VS_STARTUP_PROJECT JampyVsZombies)