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As I've mentioned, you are using full paths for includes and libs, in your .vcxproj file, replace every C:\Users\rufida\Desktop\OpenGL_repo\OpenGL Code occurence, with .\, for example

replace

<IncludePath>C:\Users\rufida\Desktop\OpenGL_repo\OpenGL Code\Libraries;$(IncludePath)</IncludePath>

with

<IncludePath>.\Libraries;$(IncludePath)</IncludePath>

this way, the path is relative to the .vcxproj file, therefore, your teammates' Visual Studio can find these files and consume them.

Also, I've noticed that you've mentioned another glad.c file that is out of your repo!

You should fix that as well, to corrent the path,

replace

<ClCompile Include="..\..\..\OneDrive\Documents\OpenGl\glad.c" />

w…

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@Rufida123
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@MuhammadSulaiman001
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@Rufida123
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