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Perfect_Binary_Tree.cpp
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#include <bits/stdc++.h>
using namespace std;
class Node
{
public:
int val;
Node *left;
Node *right;
Node(int val)
{
this->val = val;
this->left = NULL;
this->right = NULL;
}
};
Node *input_binary_tree()
{
int val;
cin >> val;
Node *root;
if (val == -1)
root = NULL;
else
root = new Node(val);
queue<Node *> q;
if (root)
q.push(root);
while (!q.empty())
{
Node *f = q.front();
q.pop();
int l, r;
cin >> l >> r;
Node *left, *right;
if (l == -1)
left = NULL;
else
left = new Node(l);
if (r == -1)
right = NULL;
else
right = new Node(r);
f->left = left;
f->right = right;
if (f->left)
q.push(f->left);
if (f->right)
q.push(f->right);
}
return root;
}
int maxHeight(Node *root)
{
if (!root)
return 0;
int l = maxHeight(root->left);
int r = maxHeight(root->right);
return max(l, r) + 1;
}
void checkPerfectBinaryTree(Node *root)
{
if (!root)
return;
int depth = maxHeight(root);
queue<pair<Node *, int>> q;
q.push({root, 1});
while (!q.empty())
{
pair<Node *, int> f = q.front();
q.pop();
Node *node = f.first;
int level = f.second;
if (node->left == NULL && node->right == NULL)
{
if (level != depth)
{
cout << "NO" << endl;
return;
}
}
else
{
if (node->left == NULL || node->right == NULL)
{
cout << "NO" << endl;
return;
}
if (node->left)
q.push({node->left, level + 1});
if (node->right)
q.push({node->right, level + 1});
}
}
cout << "YES" << endl;
}
int main()
{
Node *root = input_binary_tree();
checkPerfectBinaryTree(root);
return 0;
}