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Star steel buff only works when at full armor durability #450
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Not to sound anal but you should try, if possible, to post the specific versions of each mod used :) |
it is most likely this code: BaseMetals/src/main/java/com/mcmoddev/basemetals/properties/BMEPropertyBase.java Lines 17 to 22 in 3947842
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Cold Iron act like this too(and I suppose every armor) |
Can confirm for adamantite as well. Full durability gets the effect, any damage and it poofs away! |
Any ETA on this? will it be fixed in 1.12.2? thanks :) |
will be. Sorry - my paycheck keeps getting in the way of my hobbies, sadly
DRH
…On Wed, Jan 15, 2020 at 2:28 AM Raymond Tremblay ***@***.***> wrote:
Any ETA on this? will it be fixed in 1.12.2? thanks :)
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As hard as it is to say... Meeting requirements and expectations of paying clients is getting in the way of me working on my hobbies. Sorry. |
I feel you XD, just wanted to make sure everything was OK and not abandoned lol |
I just saw, right now (Basemetals-1.12-2.5.0-Rc2.332) if 3 pieces of armor are damaged, but 1 at full durability, the full armor effect is active |
Hrm... I don't recall pushing the fix for this, perhaps Jas did it... |
I'm not sure if this is a bug or an intended feature but the star steel armor buff of the speed and jump buff, only works when at full armor durability. If it is intended seems harsh to me given that, this means even 1 damage makes the effect stop working.
This is in the 1.12 update using what is (at the time of posting) the latest release.
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