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当前只用 newness(累积 100 条 pending)这一个信号,我觉得是几个项目里最被动的设计。把业界其他项目的触发机制摆一起对照一下:
最早做这件事的 Generative Agents 论文就已经放弃了"按数量阈值",他们的方案是给每条新观察 LLM 打个 1-10 的 importance 分,累积超 150 触发。这等于把"什么时候该反思"的决策从"看数量"升级成"看权重"。 我们现在的 newness 触发有个具体问题:100 条琐碎闲聊和 100 条核心交互,从 motive formation 角度看价值差几个量级,但触发频率一样。 按 issue 列的七种信号,我按"代码实现成本从低到高 + 价值从高到低"排过一遍: 优先(1-2 周内可落地)
中期(1 个月)
长期或暂不做
具体建议把这个 issue 拆成 4 个 follow-up: 再多说一句架构层面的事:我们现在的 |
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Dream CE currently starts from a simple signal: newly added memories accumulate until Dream can be triggered.
This is intentionally minimal, but a real memory system may need richer trigger signals.
Possible trigger signals
Questions
Current code direction
Current Dream CE has:
DreamSignalStoreDreamSignalSnapshotMotiveTypeThe code is designed to allow richer signal producers later.
Desired outcome
We want to identify the most useful first signal types to implement. Strong proposals may become implementation issues, such as:
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