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Update README.md #64

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Apr 10, 2024
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6 changes: 5 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -12,11 +12,12 @@ A game of Snake built using C# in the MonoGame framework, themed around everyone
- [ ] Caden: Spice generation when we spawn
- [ ] Caden: Periodic spice generation throughout the game
- [ ] Max: Grow the worm on eating food.
- [ ] Satchel: Loading Screen while joining game

## Items to Develop

- [ ] Fix ability to exit the game and come back in. Dean talked about what we need to do in Teams.
- [ ] 3 different animated sprites for the spice
- [ ] 3 different animated sprites for the spice - Satchel
- [ ] Sound effects on death of worm and when food is eaten - Satchel
- [ ] On collision, sandworm breaks apart and is available as food for other snakes
- [ ] Record players score, kills and highest position. Probably can be added to the `GameScores` object.
Expand All @@ -25,6 +26,7 @@ A game of Snake built using C# in the MonoGame framework, themed around everyone
- [ ] Leaderboard to display top 5 players and client's score in corner of game.
- [ ] The new player should join as an invincible entity. Add this functionality and a system to update it after 3 seconds to be removed from the entity.
- [ ] Add a player status in leaderboard to show whether the player is currently invincible.
- [ ] Port Particle System - Satchel

## Done

Expand All @@ -39,6 +41,8 @@ A game of Snake built using C# in the MonoGame framework, themed around everyone
- [x] Caden: Camera movement
- [x] Satchel: Mouse Input Support
- [x] Caden: Map generation
- [x] Satchel: How to Play View
- [x] Satchel: Create Name View

## Debugging

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