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Update README.md #51

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14 changes: 5 additions & 9 deletions README.md
Original file line number Diff line number Diff line change
Expand Up @@ -11,30 +11,26 @@ A game of Snake built using C# in the MonoGame framework, themed around everyone
- [ ] Satchel: Pick head, body, and tail texture for the sandworm
- [ ] Satchel: Keyboard vs. Mouse input menu screen - Satchel
- [ ] Caden: Map generation
- [ ] Max: Snake Movement with the queue system

- [ ] Caden: Spice generation when we spawn
- [ ] Caden: Periodic spice generation throughout the game
- [ ] Max: Keyboard support for left, right, up, down, diagonal up left and diagonal up right. Also add these to the wormMovement system.

## Items to Develop

- [ ] Fix ability to exit the game and come back in. Dean talked about what we need to do in Teams.
- [ ] Menu Screen to let player name themselves (probably similar to how control selection screen will work) - Satchel
- [ ] Keyboard support for left, right, up, down, diagonal up left and diagonal up right. Also add these to the wormMovement system.
- [ ] 3 different animated sprites for the spice
- [ ] Mouse input support on Menu Screens
- [ ] Sound effects on death of worm and when food is eaten - Satchel
- [ ] Collision detection. Know whether we hit spice or another sandworm
- [ ] On collision, sandworm breaks apart and is available as food for other snakes
- [ ] Record players score, kills and highest position. Probably can be added to the `GameScores` object.
- [ ] Game over screen with score, kills, and highest position achieved
- [ ] Game over screen with score, kills, and highest position achieved. This is an overlay on the multiplayer game behind it.
- [ ] Particle system for the death of a sandworm
- [ ] Game continues to show/play even after the player dies
- [ ] Leaderboard to display top 5 players and client's score
- [ ] Leaderboard to display top 5 players and client's score in corner of game.
- [ ] The new player should join as an invincible entity. Add this functionality and a system to update it after 3 seconds to be removed from the entity.
- [ ] Add a player status in leaderboard to show whether the player is currently invincible.

## Done

- [x] Max: Snake Movement with the queue system
- [x] Max: Upgrade our movement system to reduce the lag in rotation
- [x] Max: Add name support for the player
- [x] Max: Setup Snake Movement in the screen
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