diff --git a/README.md b/README.md index 63ecda6..d61ae64 100644 --- a/README.md +++ b/README.md @@ -12,11 +12,12 @@ A game of Snake built using C# in the MonoGame framework, themed around everyone - [ ] Caden: Spice generation when we spawn - [ ] Caden: Periodic spice generation throughout the game - [ ] Max: Grow the worm on eating food. +- [ ] Satchel: Loading Screen while joining game ## Items to Develop - [ ] Fix ability to exit the game and come back in. Dean talked about what we need to do in Teams. -- [ ] 3 different animated sprites for the spice +- [ ] 3 different animated sprites for the spice - Satchel - [ ] Sound effects on death of worm and when food is eaten - Satchel - [ ] On collision, sandworm breaks apart and is available as food for other snakes - [ ] Record players score, kills and highest position. Probably can be added to the `GameScores` object. @@ -25,6 +26,7 @@ A game of Snake built using C# in the MonoGame framework, themed around everyone - [ ] Leaderboard to display top 5 players and client's score in corner of game. - [ ] The new player should join as an invincible entity. Add this functionality and a system to update it after 3 seconds to be removed from the entity. - [ ] Add a player status in leaderboard to show whether the player is currently invincible. +- [ ] Port Particle System - Satchel ## Done @@ -39,6 +41,8 @@ A game of Snake built using C# in the MonoGame framework, themed around everyone - [x] Caden: Camera movement - [x] Satchel: Mouse Input Support - [x] Caden: Map generation +- [x] Satchel: How to Play View +- [x] Satchel: Create Name View ## Debugging