From 87473154970a5a8901d38d2fbbd39f3fa94034fc Mon Sep 17 00:00:00 2001 From: Caden Maxwell <109488523+caden-maxwell@users.noreply.github.com> Date: Thu, 18 Apr 2024 19:08:41 -0600 Subject: [PATCH] slow down spritesheets (#116) --- src/Client/Components/Sprite.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/Client/Components/Sprite.cs b/src/Client/Components/Sprite.cs index 1edf0b2..fda1832 100644 --- a/src/Client/Components/Sprite.cs +++ b/src/Client/Components/Sprite.cs @@ -16,7 +16,7 @@ public Sprite(Texture2D texture, bool isAnimated = false, int row = 0) Row = row; FrameCount = 4; RowCount = 8; - FrameSpeed = 1.1f; + FrameSpeed = 100f; // Milliseconds between frames IsLooping = true; CurrentFrame = 0; Timer = 0f;