From 68dd342338f265f872e79b217101255cd9248348 Mon Sep 17 00:00:00 2001 From: SatchelF <122651261+SatchelF@users.noreply.github.com> Date: Mon, 8 Apr 2024 20:52:17 -0600 Subject: [PATCH] Update README.md (#52) --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 3036b42..70bf589 100644 --- a/README.md +++ b/README.md @@ -9,15 +9,15 @@ A game of Snake built using C# in the MonoGame framework, themed around everyone ## In Progress - [ ] Satchel: Pick head, body, and tail texture for the sandworm -- [ ] Satchel: Keyboard vs. Mouse input menu screen - Satchel - [ ] Caden: Map generation - [ ] Caden: Spice generation when we spawn - [ ] Caden: Periodic spice generation throughout the game - [ ] Max: Keyboard support for left, right, up, down, diagonal up left and diagonal up right. Also add these to the wormMovement system. +- [ ] Menu Screen to let player name themselves (probably similar to how control selection screen will work) - Satchel + ## Items to Develop - [ ] Fix ability to exit the game and come back in. Dean talked about what we need to do in Teams. -- [ ] Menu Screen to let player name themselves (probably similar to how control selection screen will work) - Satchel - [ ] 3 different animated sprites for the spice - [ ] Sound effects on death of worm and when food is eaten - Satchel - [ ] Collision detection. Know whether we hit spice or another sandworm