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Update manim/utils/bezier.py
Co-authored-by: Francisco Manríquez Novoa <[email protected]>
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manim/utils/bezier.py

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@@ -818,9 +818,7 @@ def _get_subdivision_matrix(n_points: int, n_divisions: int) -> MatrixMN:
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return subdivision_matrix
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def subdivide_bezier(
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points: InternalPoint3D_Array, n_divisions: int
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) -> InternalPoint3D_Array:
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def subdivide_bezier(points: BezierPointsLike, n_divisions: int) -> Spline:
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r"""Subdivide a Bézier curve into :math:`n` subcurves which have the same shape.
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The points at which the curve is split are located at the

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