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stateMachine
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import { createMachine } from "xstate";
export const machine = createMachine(
{
id: "pickapic",
initial: "Lobby",
states: {
Lobby: {
on: {
uploadPhotos: {
target: "Lobby",
internal: false,
},
startGame: {
target: "Round",
cond: "All Players Ready",
},
},
},
Round: {
initial: "viewPhoto",
states: {
viewPhoto: {
on: {
selectPerson: {
target: "viewPhoto",
internal: false,
},
roundFinished: {
target: "viewPoints",
cond: "All Players Selected",
},
},
},
viewPoints: {
on: {
moveOn: {
target: "viewPhoto",
},
},
},
},
on: {
finishGame: {
target: "Lobby",
},
},
},
},
schema: {
events: {} as
| { type: "selectPerson" }
| { type: "uploadPhotos" }
| { type: "moveOn" }
| { type: "startGame" }
| { type: "roundFinished" }
| { type: "finishGame" },
},
predictableActionArguments: true,
preserveActionOrder: true,
},
{
actions: {},
services: {},
guards: {
"All Players Ready": (context, event) => false,
"All Players Selected": (context, event) => false,
},
delays: {},
},
);