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my extension generates a LuaLS userThirdParty bundle dynamically from Factorio's doc files (from the local game install, generally). I'm working on trying to switch to using a virtual FS provider for these files instead of cluttering up real workspace-associated folders with them. I've registered as the provider for fmtk: uris, and i can open all the files for the generated bundle in vscode in editor tabs, but LuaLS won't load them as libraries.
With some cursory searching, these seem to be the main problematic files. I'm sure other files are, at their core, problematic in regards to dealing with URI's, but a foundational change like this will have knock-on effects everywhere.
As a side note, why are there two places with near identical loadFile functions? the one in fs-utility has an input path check, while the utility has a nil-check for the contents...
my extension generates a LuaLS userThirdParty bundle dynamically from Factorio's doc files (from the local game install, generally). I'm working on trying to switch to using a virtual FS provider for these files instead of cluttering up real workspace-associated folders with them. I've registered as the provider for
fmtk:
uris, and i can open all the files for the generated bundle in vscode in editor tabs, but LuaLS won't load them as libraries.I set
in my settings.json, instead of setting the generated folder path as i had done previously, but LuaLS seems to have completely ignored it.
I also tried
but that also seems to ignore anything that isn't a plain file path.
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