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OG bug: possible for barracuda to be visible or targeted through overlapped rooms | The Deck #2393

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aredfan opened this issue Jan 26, 2025 · 0 comments
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Data Requires injecting content / files that are not a part of the original game OG bug A bug in original game TR2

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@aredfan
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aredfan commented Jan 26, 2025

Steps A:

  1. /play 10
  2. drop down through the opening on the left
  3. eliminate the barracudas using a conventional weapon, and not a grenade gun
  4. /tp 51 4 48
  5. move the camera until you can see the dead barracudas

Image

Steps B:

  1. /play 10
  2. /kill goon
  3. /tp 52 5 53
  4. take out a weapon and wait a bit until you see Lara locking onto invisible barracudas

Image


A copy of Lahm's reply from #1853 which I believe may be relevant to the issue.

This is a strange one. It seems like a data issue - room 17 has a visibility portal into room 104 (which is clearly wrong, must have been a level editing bug), and in turn because that is linked to room 80, room 80 is drawn. The portal is marked by the waypoints here, just imagine it pointing downwards to room 104.

image

I'm not sure where the regression is if this doesn't happen in OG. Ideally we would fix the data and the regression itself.

@aredfan aredfan added OG bug A bug in original game TR2 labels Jan 26, 2025
@aredfan aredfan added the Data Requires injecting content / files that are not a part of the original game label Jan 26, 2025
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Labels
Data Requires injecting content / files that are not a part of the original game OG bug A bug in original game TR2
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