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When the player has more than one monitor, the viewport (especially the fullscreen mode) will sometimes take the coordinates of all monitors combined. This results in a number of issues, one of which can be stretching the game across all screens rather than the primary one, or the one the mouse pointer's at.
The text was updated successfully, but these errors were encountered:
When the player has more than one monitor, the viewport (especially the fullscreen mode) will sometimes take the coordinates of all monitors combined. This results in a number of issues, one of which can be stretching the game across all screens rather than the primary one, or the one the mouse pointer's at.
The text was updated successfully, but these errors were encountered: