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reference_translate3D.md

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translate3D

Translate an image stack in X, Y and Z.

Category: Transformations

Usage in ImageJ macro

Ext.CLIJ2_translate3D(Image source, Image destination, Number translateX, Number translateY, Number translateZ);

Usage in object oriented programming languages

Java
// init CLIJ and GPU
import net.haesleinhuepf.clij2.CLIJ2;
import net.haesleinhuepf.clij.clearcl.ClearCLBuffer;
CLIJ2 clij2 = CLIJ2.getInstance();

// get input parameters ClearCLBuffer source = clij2.push(sourceImagePlus); destination = clij2.create(source); float translateX = 1.0; float translateY = 2.0; float translateZ = 3.0;

// Execute operation on GPU
clij2.translate3D(source, destination, translateX, translateY, translateZ);
// show result
destinationImagePlus = clij2.pull(destination);
destinationImagePlus.show();

// cleanup memory on GPU
clij2.release(source);
clij2.release(destination);
Matlab
% init CLIJ and GPU
clij2 = init_clatlab();

% get input parameters source = clij2.pushMat(source_matrix); destination = clij2.create(source); translateX = 1.0; translateY = 2.0; translateZ = 3.0;

% Execute operation on GPU
clij2.translate3D(source, destination, translateX, translateY, translateZ);
% show result
destination = clij2.pullMat(destination)

% cleanup memory on GPU
clij2.release(source);
clij2.release(destination);
Icy JavaScript
// init CLIJ and GPU
importClass(net.haesleinhuepf.clicy.CLICY);
importClass(Packages.icy.main.Icy);

clij2 = CLICY.getInstance();

// get input parameters source_sequence = getSequence(); source = clij2.pushSequence(source_sequence); destination = clij2.create(source); translateX = 1.0; translateY = 2.0; translateZ = 3.0;

// Execute operation on GPU
clij2.translate3D(source, destination, translateX, translateY, translateZ);
// show result
destination_sequence = clij2.pullSequence(destination)
Icy.addSequence(destination_sequence);
// cleanup memory on GPU
clij2.release(source);
clij2.release(destination);

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