We want to smoothly deform the mesh, either by pressing or pulling the surface of the model at certain points.
This will be done by computing a homothety function on nodes, the origin of the homothety is the plane Y=0. We also give a radius of smoothness for each deformation.
We want to smoothly deform the mesh, either by pressing or pulling the surface of the model at certain points.
This will be done by computing a homothety function on nodes, the origin of the homothety is the plane Y=0. We also give a radius of smoothness for each deformation.