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push_pop_display.c
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// Implementation of Stack using Array :-
#include <stdio.h>
#include <stdlib.h>
#define SIZE 5
int top = -1, stack[SIZE];
void push();
void pop();
void show();
void peak();
int main()
{
int choice;
while (1)
{
printf("\nPerform Stack Operations :- ");
printf("\n1. Push the element\n2. Pop the element\n3. Peek\n4. Display\n5. End");
printf("\n\nEnter your choice: ");
scanf("%d", &choice);
switch (choice)
{
case 1:
push();
break;
case 2:
pop();
break;
case 3:
peak();
break;
case 4:
show();
break;
case 5:
exit(0);
default:
printf("\nInvalid Choice!!");
}
}
}
void push()
{
int x;
if (top == SIZE - 1)
printf("\nOverflow!! Cannot push element onto full stack.");
else
{
printf("\nEnter the element to be pushed onto the stack: ");
scanf("%d", &x);
top++;
stack[top] = x;
printf("Element %d pushed onto the stack.", x);
}
}
void pop()
{
if (top == -1)
printf("\nUnderflow!! Stack is empty.");
else
{
printf("\nElement %d popped from the stack.", stack[top]);
top--;
}
}
void peak()
{
if (top == -1)
printf("\nUnderflow!! Stack is empty.");
else
printf("\nTop element of the stack: %d", stack[top]);
}
void show()
{
if (top == -1)
printf("\nUnderflow!! Stack is empty.");
else
{
printf("\nElements present in the stack: \n");
for (int i = top; i >= 0; i--)
printf("%d\n", stack[i]);
}
}
// ===================================================================================================== //
// Stack implementation using Linked List :-
#include <stdio.h>
#include <stdlib.h>
struct Node
{
int data;
struct Node* next;
};
struct Node* newNode(int data)
{
struct Node* node = (struct Node*)malloc(sizeof(struct Node));
if (!node)
{
printf("Memory allocation failed\n");
exit(EXIT_FAILURE);
}
node->data = data;
node->next = NULL;
return node;
}
int isEmpty(struct Node* top)
{
return (top == NULL);
}
void push(struct Node** top, int data)
{
struct Node* newNodePtr = newNode(data);
newNodePtr->next = *top;
*top = newNodePtr;
printf("%d pushed to stack\n", data);
}
int pop(struct Node** top)
{
if (isEmpty(*top))
{
printf("Stack is empty\n");
exit(EXIT_FAILURE);
}
struct Node* temp = *top;
int popped = temp->data;
*top = temp->next;
free(temp);
return popped;
}
int peek(struct Node* top)
{
if (isEmpty(top))
{
printf("Stack is empty\n");
exit(EXIT_FAILURE);
}
return top->data;
}
void display(struct Node* top)
{
if (isEmpty(top))
{
printf("Stack is empty\n");
return;
}
struct Node* temp = top;
printf("Stack: ");
while (temp != NULL)
{
printf("%d ", temp->data);
temp = temp->next;
}
printf("\n");
}
int main()
{
struct Node* top = NULL;
push(&top, 1);
push(&top, 2);
push(&top, 3);
push(&top, 4);
display(top);
printf("Peek: %d\n", peek(top));
printf("Popped: %d\n", pop(&top));
display(top);
return 0;
}
// =================================================================================================================== //