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dqueue.c
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#include <stdio.h>
#include <stdlib.h>
struct Node {
int data;
struct Node* next;
struct Node* prev;
};
struct Node* front = NULL;
struct Node* rear = NULL;
// Function prototypes
void insertAtBeginning(int value);
void insertAtLast(int value);
void insertAtRandomLocation(int value, int loc);
void deleteFromBeginning();
void deleteFromLast();
void deleteFromSpecifiedLocation(int loc);
void showDeque();
void reverseDeque();
int main() {
int choice, value, loc;
while (1) {
printf("\n1. Insert at Beginning\n2. Insert at Last\n3. Insert at Random Location\n");
printf("4. Delete from Beginning\n5. Delete from Last\n6. Delete Node from Specified Location\n");
printf("7. Show\n8. Reverse\n9. Exit\n");
printf("Enter your choice: ");
scanf("%d", &choice);
switch (choice) {
case 1:
printf("Enter the value to insert: ");
scanf("%d", &value);
insertAtBeginning(value);
break;
case 2:
printf("Enter the value to insert: ");
scanf("%d", &value);
insertAtLast(value);
break;
case 3:
printf("Enter the value to insert: ");
scanf("%d", &value);
printf("Enter the location: ");
scanf("%d", &loc);
insertAtRandomLocation(value, loc);
break;
case 4:
deleteFromBeginning();
break;
case 5:
deleteFromLast();
break;
case 6:
printf("Enter the location to delete: ");
scanf("%d", &loc);
deleteFromSpecifiedLocation(loc);
break;
case 7:
showDeque();
break;
case 8:
reverseDeque();
break;
case 9:
exit(0);
default:
printf("Invalid choice. Please enter a valid option.\n");
}
}
return 0;
}
void insertAtBeginning(int value) {
struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->data = value;
newNode->next = front;
newNode->prev = NULL;
if (front == NULL) {
front = rear = newNode;
} else {
front->prev = newNode;
front = newNode;
}
printf("Element inserted at the beginning.\n");
}
void insertAtLast(int value) {
struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->data = value;
newNode->next = NULL;
newNode->prev = rear;
if (front == NULL) {
front = rear = newNode;
} else {
rear->next = newNode;
rear = newNode;
}
printf("Element inserted at the last.\n");
}
void insertAtRandomLocation(int value, int loc) {
if (loc <= 0) {
printf("Invalid location. Location should be greater than 0.\n");
return;
}
if (loc == 1) {
insertAtBeginning(value);
return;
}
struct Node* newNode = (struct Node*)malloc(sizeof(struct Node));
newNode->data = value;
struct Node* current = front;
int i = 1;
while (i < loc - 1 && current != NULL) {
current = current->next;
i++;
}
if (current == NULL) {
printf("Invalid location. Cannot insert at the specified location.\n");
free(newNode);
return;
}
newNode->next = current->next;
newNode->prev = current;
current->next = newNode;
if (newNode->next != NULL) {
newNode->next->prev = newNode;
}
printf("Element inserted at location %d.\n", loc);
}
void deleteFromBeginning() {
if (front == NULL) {
printf("Deque is empty. Cannot delete from beginning.\n");
return;
}
struct Node* temp = front;
if (front->next != NULL) {
front = front->next;
front->prev = NULL;
} else {
front = rear = NULL;
}
free(temp);
printf("Element deleted from the beginning.\n");
}
void deleteFromLast() {
if (rear == NULL) {
printf("Deque is empty. Cannot delete from last.\n");
return;
}
struct Node* temp = rear;
if (rear->prev != NULL) {
rear = rear->prev;
rear->next = NULL;
} else {
front = rear = NULL;
}
free(temp);
printf("Element deleted from the last.\n");
}
void deleteFromSpecifiedLocation(int loc) {
if (loc <= 0) {
printf("Invalid location. Location should be greater than 0.\n");
return;
}
if (front == NULL) {
printf("Deque is empty. Cannot delete from specified location.\n");
return;
}
struct Node* current = front;
int i = 1;
while (i < loc && current != NULL) {
current = current->next;
i++;
}
if (current == NULL) {
printf("Invalid location. Cannot delete from the specified location.\n");
return;
}
if (current->prev != NULL) {
current->prev->next = current->next;
} else {
front = current->next;
}
if (current->next != NULL) {
current->next->prev = current->prev;
} else {
rear = current->prev;
}
free(current);
printf("Element deleted from location %d.\n", loc);
}
void showDeque() {
if (front == NULL) {
printf("Deque is empty.\n");
return;
}
struct Node* current = front;
while (current != NULL) {
printf("%d ", current->data);
current = current->next;
}
printf("\n");
}
void reverseDeque() {
if (front == NULL) {
printf("Deque is empty.\n");
return;
}
struct Node* current = front;
struct Node* temp = NULL;
while (current != NULL) {
temp = current->prev;
current->prev = current->next;
current->next = temp;
current = current->prev;
}
temp = front;
front = rear;
rear = temp;
printf("Deque reversed.\n");
}