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Tiberian Dawn Apolyton is a big project for me not only as a workload but also as a vision.
I will drop the coop campaign for the original missions, since I can add that to my other mod Tiberian Dawn Original, and continue with a new campaign, the original idea behind Apolyton is that the player starts after the events of RA2, hence the same name of my other mod for RA2YR Apolyton (not in openra) in that mod I was toying with the idea of adding buildings from tiberian dawn into RA2 as inventions from private corporations, buildings like the TD nuclear power plant and so on.
And then link that to tiberian dawn story, though since I have stopped working on that mod for many years now and after deciding to add that story on tiberian dawn original I will focus on the Apolyton campaign separately in this mod.
The Apolyton story is about a secret artifact named apolyton, a Greek word that means absolute.
The story is almost mystic and involves the creation of red tiberium, and the creation of a special entity, a visceroid hive master mind, that evolves by consuming live beings.
The story will also focus and try to search into the origin of the scrin, and the origins of kane.
Final words:
As I said at the start Apolyton is a big project for me, unfortunately I am modding this alone thus creating a campaign of such magnitude is a large undertaking. I am not sure if and when I will be able to finish this.
The text was updated successfully, but these errors were encountered:
Tiberian Dawn Apolyton is a big project for me not only as a workload but also as a vision.
I will drop the coop campaign for the original missions, since I can add that to my other mod Tiberian Dawn Original, and continue with a new campaign, the original idea behind Apolyton is that the player starts after the events of RA2, hence the same name of my other mod for RA2YR Apolyton (not in openra) in that mod I was toying with the idea of adding buildings from tiberian dawn into RA2 as inventions from private corporations, buildings like the TD nuclear power plant and so on.
And then link that to tiberian dawn story, though since I have stopped working on that mod for many years now and after deciding to add that story on tiberian dawn original I will focus on the Apolyton campaign separately in this mod.
The Apolyton story is about a secret artifact named apolyton, a Greek word that means absolute.
The story is almost mystic and involves the creation of red tiberium, and the creation of a special entity, a visceroid hive master mind, that evolves by consuming live beings.
The story will also focus and try to search into the origin of the scrin, and the origins of kane.
Final words:
As I said at the start Apolyton is a big project for me, unfortunately I am modding this alone thus creating a campaign of such magnitude is a large undertaking. I am not sure if and when I will be able to finish this.
The text was updated successfully, but these errors were encountered: