Take your time and follow along
If you've ever tried to create a custom map and suddenly found yourself here!
Stage file error!
Check your entries!
Stage file error! [ Click ]
You suddenly landed on the site, Error loading stage file because.
Before you can create your map, you need to apply the audio file and album image file!
We'll explain this in more detail below, so scroll down and check it out!
Location of the generated custom map file [Click]
Custom map files exist in the Custom Map Files
folder in the location of your game's executable.
When you create a custom map, a folder named custom_map_file_(creation date)
with the number is created.
*You can rename the custom map folder to anything you want. (you must be out of the game to do so)
Enter custom map information [Click]
Go to the folder where your custom map file exists and rename the file to map_info.ini
.
Right-click
the file and select Open with
-> Notepad
to open the file.
Fill in the information for your custom map by entering each value in the text in the Notepad file.
Map information is written in the following format:
[custom_stage_map_name]
value = "Example Map"
[custom_stage_bpm]
value="180.000000"
[custom_stage_map_highlight_part]
value="32.000000"
...
[custom_stage_map_color] | What is a Hex value? |
---|---|
Representative color of the map (can only be entered as a hex value) | If you're not sure, you can convert any color to a hex value at the Hex Value Conversion Site (hex values are written as #ffffff) |
Apply a custom map album image [Click].
Place the image file of your choice inside your custom map folder: (*The image file can be named anything)
Apply custom map music [Click]
Change the MP3 file of the song you want to use to an OGG file from this site.
Place the converted music files inside your custom map folder: (*You can name your music files anything).
Custom Bullet Image [Click]
Navigate to the folder where the files for the map you want to add a custom ammo image to exist.
Inside the custom_hitbox_image
folder, go to either the center_origin
or top_origin
folder.
[The difference between center_origin
and top_origin
is that the position of the center axis when rotating the image is different]
= Most bullets use center_origin
, so you can put the image inside that folder.
Images must have a .png
extension (*Image file name can be anything).
Images must be composed of only perfect white
colors to be able to be colored in-game.
The background of the image must be transparent.
We recommend an image size of 512x512 (*possible error).
Share the custom map you created [click]
Right-click on the custom map file (folder) you want to share and select "Compress".
You can then share the generated archive with us.
There are two ways to share
Uploading to Wakmulwon |
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Files uploaded to Wakmulwon can be downloaded, applied, and played directly by users. |
Sending map files to developers |
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The discord link at the bottom of the guideline will take you to the Project Wak Beat Discord Server and send us a map file via DM,and it will be personally reviewed and accepted as either an Official Original Map or an Official Custom Map .The map file will be automatically applied to all players who download the game. |