Skip to content

Commit 7790db1

Browse files
committed
Project Setup
1 parent 1321c21 commit 7790db1

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

52 files changed

+5131
-0
lines changed

RetroRPGPatterns/Assets/Editor.meta

+8
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

RetroRPGPatterns/Assets/Editor/com.unity.mobile.notifications.meta

+8
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,42 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!114 &11400000
4+
MonoBehaviour:
5+
m_ObjectHideFlags: 0
6+
m_CorrespondingSourceObject: {fileID: 0}
7+
m_PrefabInstance: {fileID: 0}
8+
m_PrefabAsset: {fileID: 0}
9+
m_GameObject: {fileID: 0}
10+
m_Enabled: 1
11+
m_EditorHideFlags: 0
12+
m_Script: {fileID: 11500000, guid: 0863bf92b4fcc45b0b9267325249bf0f, type: 3}
13+
m_Name: NotificationSettings
14+
m_EditorClassIdentifier:
15+
toolbarInt: 0
16+
iOSNotificationEditorSettingsValues:
17+
keys:
18+
- UnityNotificationRequestAuthorizationOnAppLaunch
19+
- UnityNotificationDefaultAuthorizationOptions
20+
- UnityAddRemoteNotificationCapability
21+
- UnityNotificationRequestAuthorizationForRemoteNotificationsOnAppLaunch
22+
- UnityRemoteNotificationForegroundPresentationOptions
23+
- UnityUseAPSReleaseEnvironment
24+
- UnityUseLocationNotificationTrigger
25+
values:
26+
- True
27+
- 7
28+
- False
29+
- False
30+
- -1
31+
- False
32+
- False
33+
AndroidNotificationEditorSettingsValues:
34+
keys:
35+
- UnityNotificationAndroidRescheduleOnDeviceRestart
36+
- UnityNotificationAndroidUseCustomActivity
37+
- UnityNotificationAndroidCustomActivityString
38+
values:
39+
- False
40+
- False
41+
- com.unity3d.player.UnityPlayerActivity
42+
TrackedResourceAssets: []

RetroRPGPatterns/Assets/Editor/com.unity.mobile.notifications/NotificationSettings.asset.meta

+8
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

RetroRPGPatterns/Assets/Readme.asset

+40
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,40 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!114 &11400000
4+
MonoBehaviour:
5+
m_ObjectHideFlags: 0
6+
m_CorrespondingSourceObject: {fileID: 0}
7+
m_PrefabInstance: {fileID: 0}
8+
m_PrefabAsset: {fileID: 0}
9+
m_GameObject: {fileID: 0}
10+
m_Enabled: 1
11+
m_EditorHideFlags: 0
12+
m_Script: {fileID: 11500000, guid: fcf7219bab7fe46a1ad266029b2fee19, type: 3}
13+
m_Name: Readme
14+
m_EditorClassIdentifier:
15+
icon: {fileID: 2800000, guid: eda43ba821d75d046a45209bde150047, type: 3}
16+
title: Mobile 2D Template
17+
sections:
18+
- heading: Welcome to the Mobile 2D Template
19+
text: This template sets up the right Project settings for developing a 2D game
20+
on mobile. Also it includes some of the recommended packages for developing
21+
on mobile.
22+
linkText:
23+
url:
24+
- heading: Forums iOS
25+
text:
26+
linkText: Get answers and support
27+
url: https://forum.unity.com/forums/ios-and-tvos.27/?_ga=2.229741980.1233471755.1632783301-870874885.1598941469
28+
- heading: Forums Android
29+
text:
30+
linkText: Get answers and support
31+
url: https://forum.unity.com/forums/android.30/
32+
- heading: Bugs
33+
text:
34+
linkText: Report any bugs
35+
url: https://unity3d.com/unity/qa/bug-reporting
36+
- heading: Template feedback
37+
text:
38+
linkText: Share your feedback on this template with us
39+
url: https://unitysoftware.co1.qualtrics.com/jfe/form/SV_b8GWOIYxi4l6PDE?templatename=mobile2d
40+
loadedLayout: 1

RetroRPGPatterns/Assets/Readme.asset.meta

+8
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

RetroRPGPatterns/Assets/Scenes.meta

+8
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,209 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!29 &1
4+
OcclusionCullingSettings:
5+
m_ObjectHideFlags: 0
6+
serializedVersion: 2
7+
m_OcclusionBakeSettings:
8+
smallestOccluder: 5
9+
smallestHole: 0.25
10+
backfaceThreshold: 100
11+
m_SceneGUID: 00000000000000000000000000000000
12+
m_OcclusionCullingData: {fileID: 0}
13+
--- !u!104 &2
14+
RenderSettings:
15+
m_ObjectHideFlags: 0
16+
serializedVersion: 9
17+
m_Fog: 0
18+
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
19+
m_FogMode: 3
20+
m_FogDensity: 0.01
21+
m_LinearFogStart: 0
22+
m_LinearFogEnd: 300
23+
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
24+
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
25+
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
26+
m_AmbientIntensity: 1
27+
m_AmbientMode: 3
28+
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
29+
m_SkyboxMaterial: {fileID: 0}
30+
m_HaloStrength: 0.5
31+
m_FlareStrength: 1
32+
m_FlareFadeSpeed: 3
33+
m_HaloTexture: {fileID: 0}
34+
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
35+
m_DefaultReflectionMode: 0
36+
m_DefaultReflectionResolution: 128
37+
m_ReflectionBounces: 1
38+
m_ReflectionIntensity: 1
39+
m_CustomReflection: {fileID: 0}
40+
m_Sun: {fileID: 0}
41+
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
42+
m_UseRadianceAmbientProbe: 0
43+
--- !u!157 &3
44+
LightmapSettings:
45+
m_ObjectHideFlags: 0
46+
serializedVersion: 12
47+
m_GIWorkflowMode: 1
48+
m_GISettings:
49+
serializedVersion: 2
50+
m_BounceScale: 1
51+
m_IndirectOutputScale: 1
52+
m_AlbedoBoost: 1
53+
m_EnvironmentLightingMode: 0
54+
m_EnableBakedLightmaps: 0
55+
m_EnableRealtimeLightmaps: 0
56+
m_LightmapEditorSettings:
57+
serializedVersion: 12
58+
m_Resolution: 2
59+
m_BakeResolution: 40
60+
m_AtlasSize: 1024
61+
m_AO: 0
62+
m_AOMaxDistance: 1
63+
m_CompAOExponent: 1
64+
m_CompAOExponentDirect: 0
65+
m_ExtractAmbientOcclusion: 0
66+
m_Padding: 2
67+
m_LightmapParameters: {fileID: 0}
68+
m_LightmapsBakeMode: 1
69+
m_TextureCompression: 1
70+
m_FinalGather: 0
71+
m_FinalGatherFiltering: 1
72+
m_FinalGatherRayCount: 256
73+
m_ReflectionCompression: 2
74+
m_MixedBakeMode: 2
75+
m_BakeBackend: 0
76+
m_PVRSampling: 1
77+
m_PVRDirectSampleCount: 32
78+
m_PVRSampleCount: 500
79+
m_PVRBounces: 2
80+
m_PVREnvironmentSampleCount: 500
81+
m_PVREnvironmentReferencePointCount: 2048
82+
m_PVRFilteringMode: 2
83+
m_PVRDenoiserTypeDirect: 0
84+
m_PVRDenoiserTypeIndirect: 0
85+
m_PVRDenoiserTypeAO: 0
86+
m_PVRFilterTypeDirect: 0
87+
m_PVRFilterTypeIndirect: 0
88+
m_PVRFilterTypeAO: 0
89+
m_PVREnvironmentMIS: 0
90+
m_PVRCulling: 1
91+
m_PVRFilteringGaussRadiusDirect: 1
92+
m_PVRFilteringGaussRadiusIndirect: 5
93+
m_PVRFilteringGaussRadiusAO: 2
94+
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
95+
m_PVRFilteringAtrousPositionSigmaIndirect: 2
96+
m_PVRFilteringAtrousPositionSigmaAO: 1
97+
m_ExportTrainingData: 0
98+
m_TrainingDataDestination: TrainingData
99+
m_LightProbeSampleCountMultiplier: 4
100+
m_LightingDataAsset: {fileID: 0}
101+
m_LightingSettings: {fileID: 0}
102+
--- !u!196 &4
103+
NavMeshSettings:
104+
serializedVersion: 2
105+
m_ObjectHideFlags: 0
106+
m_BuildSettings:
107+
serializedVersion: 2
108+
agentTypeID: 0
109+
agentRadius: 0.5
110+
agentHeight: 2
111+
agentSlope: 45
112+
agentClimb: 0.4
113+
ledgeDropHeight: 0
114+
maxJumpAcrossDistance: 0
115+
minRegionArea: 2
116+
manualCellSize: 0
117+
cellSize: 0.16666667
118+
manualTileSize: 0
119+
tileSize: 256
120+
accuratePlacement: 0
121+
maxJobWorkers: 0
122+
preserveTilesOutsideBounds: 0
123+
debug:
124+
m_Flags: 0
125+
m_NavMeshData: {fileID: 0}
126+
--- !u!1 &519420028
127+
GameObject:
128+
m_ObjectHideFlags: 0
129+
m_CorrespondingSourceObject: {fileID: 0}
130+
m_PrefabInstance: {fileID: 0}
131+
m_PrefabAsset: {fileID: 0}
132+
serializedVersion: 6
133+
m_Component:
134+
- component: {fileID: 519420032}
135+
- component: {fileID: 519420031}
136+
- component: {fileID: 519420029}
137+
m_Layer: 0
138+
m_Name: Main Camera
139+
m_TagString: MainCamera
140+
m_Icon: {fileID: 0}
141+
m_NavMeshLayer: 0
142+
m_StaticEditorFlags: 0
143+
m_IsActive: 1
144+
--- !u!81 &519420029
145+
AudioListener:
146+
m_ObjectHideFlags: 0
147+
m_CorrespondingSourceObject: {fileID: 0}
148+
m_PrefabInstance: {fileID: 0}
149+
m_PrefabAsset: {fileID: 0}
150+
m_GameObject: {fileID: 519420028}
151+
m_Enabled: 1
152+
--- !u!20 &519420031
153+
Camera:
154+
m_ObjectHideFlags: 0
155+
m_CorrespondingSourceObject: {fileID: 0}
156+
m_PrefabInstance: {fileID: 0}
157+
m_PrefabAsset: {fileID: 0}
158+
m_GameObject: {fileID: 519420028}
159+
m_Enabled: 1
160+
serializedVersion: 2
161+
m_ClearFlags: 2
162+
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
163+
m_projectionMatrixMode: 1
164+
m_GateFitMode: 2
165+
m_FOVAxisMode: 0
166+
m_SensorSize: {x: 36, y: 24}
167+
m_LensShift: {x: 0, y: 0}
168+
m_FocalLength: 50
169+
m_NormalizedViewPortRect:
170+
serializedVersion: 2
171+
x: 0
172+
y: 0
173+
width: 1
174+
height: 1
175+
near clip plane: 0.3
176+
far clip plane: 1000
177+
field of view: 60
178+
orthographic: 1
179+
orthographic size: 5
180+
m_Depth: -1
181+
m_CullingMask:
182+
serializedVersion: 2
183+
m_Bits: 4294967295
184+
m_RenderingPath: -1
185+
m_TargetTexture: {fileID: 0}
186+
m_TargetDisplay: 0
187+
m_TargetEye: 0
188+
m_HDR: 1
189+
m_AllowMSAA: 0
190+
m_AllowDynamicResolution: 0
191+
m_ForceIntoRT: 0
192+
m_OcclusionCulling: 0
193+
m_StereoConvergence: 10
194+
m_StereoSeparation: 0.022
195+
--- !u!4 &519420032
196+
Transform:
197+
m_ObjectHideFlags: 0
198+
m_CorrespondingSourceObject: {fileID: 0}
199+
m_PrefabInstance: {fileID: 0}
200+
m_PrefabAsset: {fileID: 0}
201+
m_GameObject: {fileID: 519420028}
202+
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
203+
m_LocalPosition: {x: 0, y: 0, z: -10}
204+
m_LocalScale: {x: 1, y: 1, z: 1}
205+
m_ConstrainProportionsScale: 0
206+
m_Children: []
207+
m_Father: {fileID: 0}
208+
m_RootOrder: 0
209+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}

RetroRPGPatterns/Assets/Scenes/SampleScene.unity.meta

+7
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

RetroRPGPatterns/Assets/TutorialInfo.meta

+8
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

RetroRPGPatterns/Assets/TutorialInfo/Icons.meta

+9
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.
Loading

0 commit comments

Comments
 (0)