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- css
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- items
- isaac-typescript-definitions
- enums
- ActionTriggerInternal
- ActiveSlot
- AngelRoomSubType
- AngelVariant
- AngelicBabySubType
- AnnouncerVoiceMode
- BabyLongLegsVariant
- BabySubType
- BabyVariant
- BackdropType
- BackwardsRoomSubType
- BatterySubType
- BeastVariant
- BedSubType
- BegottenVariant
- BigBonyVariant
- BigHornState
- BigHornVariant
- BloatSubType
- BloodClotSubType
- BloodExplosionSubType
- BloodPuppyVariant
- BlueFlySubType
- BoilVariant
- BombSubType
- BombVariant
- BonyVariant
- BoomFlyVariant
- BossID
- BrokenWatchState
- BrownieSubType
- BucketVariant
- ButtonAction
- CacheFlagInternal
- CageSubType
- CallbackPriority
- CameraStyle
- CanaryVariant
- CardType
- CarpetSubType
- CarrionQueenSubType
- ChallengeRoomSubType
- Challenge
- ChampionColor
- Charger2Variant
- ChargerSubType
- ChargerVariant
- ChestSubType
- ChimeraVariant
- ChubSubType
- ChubVariant
- ClottyVariant
- ClutchVariant
- CoinSubType
- CollectibleAnimation
- CollectiblePedestalType
- CollectibleSpriteLayer
- CollectibleType
- ColostomiaState
- ConjoinedFattyVariant
- ConquestState
- ConsoleFont
- ConstantStoneShooterSubType
- ConstantStoneShooterVariant
- ControllerIndex
- Controller
- CopyableIsaacAPIClassType
- CrawlSpaceState
- CrawlSpaceVariant
- CrazyLongLegsVariant
- CultistVariant
- CurseID
- CurseRoomSubType
- Cutscene
- DaddyLongLegsState
- DaddyLongLegsVariant
- DamageFlagInternal
- DannyVariant
- DarkEsauSubType
- DarkEsauVariant
- DeathState
- DeathSubType
- DeathVariant
- DeathsHeadVariant
- DebugCommand
- DeepGaperSubType
- DevilRoomSubType
- DiceFloorSubType
- Difficulty
- Dimension
- DingleSubType
- DingleVariant
- DipFamiliarSubType
- DipVariant
- Direction
- DisplayFlagInternal
- DogmaVariant
- DoorSlotFlagInternal
- DoorSlot
- DoorState
- DoorVariant
- DopleVariant
- DownpourRoomSubType
- DragonFlySubType
- DukeOfFliesSubType
- DukeOfFliesVariant
- DumpVariant
- DungeonSubType
- EffectVariant
- EncyclopediaItemPoolType
- EntityCollisionClass
- EntityFlagInternal
- EntityGridCollisionClass
- EntityPartitionInternal
- EntityType
- EnvyVariant
- EvisVariant
- ExorcistVariant
- ExtraHudStyle
- EyeVariant
- FacelessVariant
- FadeoutTarget
- FallenVariant
- FamiliarVariant
- FamineState
- FamineSubType
- FattyVariant
- FireplaceGridEntityVariant
- FireplaceVariant
- FistulaSubType
- FistulaVariant
- FlyBombVariant
- ForsakenSubType
- FrailSubType
- GameStateFlag
- Gaper2Variant
- GaperVariant
- GateSubType
- GeminiSubType
- GeminiVariant
- GenericPropVariant
- GibSubType
- GlobinVariant
- GluttonyVariant
- GoatVariant
- GreedVariant
- GridCollisionClass
- GridEntityType
- GridEntityXMLType
- GridPath
- GridRoom
- GrimaceVariant
- GrubVariant
- GurdyJrSubType
- GurdySubType
- GurgleVariant
- GurglingSubType
- GurglingVariant
- GusherVariant
- GutsVariant
- GuttyFattyVariant
- GyroVariant
- HauntSubType
- HauntVariant
- HeartSubType
- HeartVariant
- HeavenLightDoorSubType
- HiveVariant
- HollowSubType
- HomeRoomSubType
- HomunculusVariant
- HopperVariant
- HostVariant
- HuskSubType
- InputHook
- IsaacVariant
- IsaacsRoomSubType
- ItemConfigCardType
- ItemConfigChargeType
- ItemConfigPillEffectClass
- ItemConfigPillEffectType
- ItemConfigTagInternal
- ItemPoolType
- ItemType
- KeySubType
- Keyboard
- KnifeVariant
- KnightVariant
- LambVariant
- LanguageAbbreviation
- LarryJrSubType
- LarryJrVariant
- LaserOffset
- LaserSubType
- LaserVariant
- LeaperVariant
- LeechVariant
- LeperSubType
- LeperVariant
- LevelStage
- LevelStateFlag
- LibrarySubType
- LineCheckMode
- LittleHornSubType
- LittleHornVariant
- LockState
- LokiVariant
- LostSoulState
- LustVariant
- MamaGurdyVariant
- MaskVariant
- MawVariant
- MazeRoamerSubType
- MegaFattySubType
- MegaMawSubType
- MegaSatanVariant
- MemBrainVariant
- MinesRoomSubType
- MinibossID
- ModCallback
- ModConfigMenuOptionType
- MoleVariant
- MomSubType
- MomVariant
- MomsHeartVariant
- Monstro2SubType
- Monstro2Variant
- MonstroSubType
- MorningStarSubType
- MotherBallSubType
- MotherSubType
- MotherVariant
- Mouse
- MoveableTNTVariant
- MrMawVariant
- MrMineVariant
- MulliganVariant
- MushroomVariant
- Music
- NPCID
- NPCState
- NeedleVariant
- NerveEndingVariant
- NullItemID
- ParaBiteVariant
- PeepSubType
- PeepVariant
- PeeperFattyVariant
- PestilenceState
- PestilenceSubType
- PickupNullSubType
- PickupPrice
- PickupVariant
- PillColor
- PillEffect
- PinSubType
- PinVariant
- PitState
- PitVariant
- PitfallVariant
- PlayerForm
- PlayerItemAnimation
- PlayerSpriteLayer
- PlayerType
- PlayerVariant
- PocketItemSlot
- PokyVariant
- PoltyVariant
- PolycephalusSubType
- PolycephalusVariant
- PolypVariant
- Poof2SubType
- PoofSubType
- PoopEntityVariant
- PoopGridEntityVariant
- PoopPickupSubType
- PoopSpellType
- PoopState
- PooterVariant
- PortalTeleportSubType
- PortalVariant
- PressurePlateState
- PressurePlateVariant
- PreyVariant
- PrideVariant
- ProjectileFlagInternal
- ProjectileVariant
- ProjectilesMode
- PurgatorySubType
- QuakeGrimaceSubType
- RagManSubType
- RagManVariant
- RagMegaVariant
- RageCreepVariant
- RaglichVariant
- RaglingVariant
- ReapCreepState
- RenderMode
- RevenantVariant
- RockSpiderVariant
- RockState
- RockVariant
- RoomDescriptorDisplayType
- RoomDescriptorFlagInternal
- RoomDifficulty
- RoomShape
- RoomTransitionAnim
- RoomType
- RotgutVariant
- RottenGaperSubType
- RoundWormVariant
- SackSubType
- SatanVariant
- ScourgeVariant
- SecretExitSubType
- SeedEffect
- ShopSubType
- ShopkeeperVariant
- SingeVariant
- SirenVariant
- SkinColor
- SkinnyVariant
- SkullVariant
- SlotVariant
- SlothVariant
- SortingLayer
- SoundEffect
- SpiderWebState
- SpikesOnOffState
- SpittyVariant
- SquirtVariant
- StageAPICallback
- StageAPILayoutButtonVariant
- StageAPILayoutCornyPoopSubtype
- StageAPILayoutGridType
- StageAPILayoutPitfallVariant
- StageAPILayoutPoopSubtype
- StageAPILayoutRockSubtype
- StageAPILayoutSpikesOnOffVariant
- StageAPIPickupRandomGroupVariant
- StageID
- StageTransitionType
- StageType
- StainSubType
- StatueVariant
- StoneyVariant
- SubHorfVariant
- SuckerVariant
- SwingerVariant
- TNTState
- TallLadderSubType
- TargetFlagInternal
- TearVariant
- TeleporterState
- TrapdoorState
- TrapdoorVariant
- TreasureRoomSubType
- TrinketSlot
- TrinketType
- TumorVariant
- UltraCoinVariant
- UltraGreedState
- UltraGreedVariant
- UltraGreedierState
- UrnVariant
- UseFlagInternal
- VisFattyVariant
- VisVariant
- VisageVariant
- WalkingBoilVariant
- WallCreepVariant
- WarState
- WarSubType
- WarVariant
- WarWithoutHorseState
- WeaponType
- WhipperVariant
- WidowSubType
- WidowVariant
- WrathVariant
- isaacscript-common
- core
- cachedClasses
- constantsFirstLast
- constantsVanilla
- constants
- upgradeMod
- extra-callbacks
- features
- CharacterHealthConversion
- CharacterStats
- CollectibleItemPoolType
- CustomHotkeys
- CustomItemPools
- CustomPickups
- CustomStages
- CustomTrapdoors
- DebugDisplay
- DeployJSONRoom
- DisableAllSound
- DisableInputs
- EdenStartingStatsHealth
- ExtraConsoleCommandsList
- ExtraConsoleCommands
- FadeInRemover
- FastReset
- FlyingDetection
- ForgottenSwitch
- ItemPoolDetection
- ModdedElementDetection
- ModdedElementSets
- NoSirenSteal
- Pause
- PersistentEntities
- PickupIndexCreation
- PlayerCollectibleTracking
- PonyDetection
- PressInput
- PreventChildEntities
- PreventGridEntityRespawn
- RerunDetection
- RoomClearFrame
- RoomHistory
- RunInNFrames
- RunNextRoom
- RunNextRun
- SaveDataManager
- SpawnRockAltRewards
- StageHistory
- StartAmbush
- TaintedLazarusPlayers
- UnlockAchievementsDetection
- functions
- ambush
- arrayLua
- array
- benchmark
- bitSet128
- bitwise
- bombs
- bosses
- cards
- challenges
- characters
- chargeBar
- charge
- collectibleTag
- collectibles
- color
- console
- curses
- debugFunctions
- decorators
- deepCopyTests
- deepCopy
- dimensions
- direction
- doors
- easing
- effects
- emptyRoom
- entitiesSpecific
- entities
- entityTypes
- enums
- external
- familiars
- flag
- frames
- globals
- gridEntitiesSpecific
- gridEntities
- gridIndex
- hash
- hex
- input
- isaacAPIClass
- itemPool
- jsonHelpers
- jsonRoom
- kColor
- language
- levelGrid
- level
- logEntities
- logMisc
- log
- map
- math
- mergeTests
- merge
- minimap
- modFeatures
- newArray
- nextStage
- npcDataStructures
- npcs
- pickupVariants
- pickupsSpecific
- pickups
- pills
- playerCenter
- playerCollectibles
- playerDataStructures
- playerEffects
- playerHealth
- playerIndex
- playerTrinkets
- players
- pocketItems
- positionVelocity
- pressurePlate
- projectiles
- random
- readOnly
- render
- revive
- rng
- rockAlt
- roomData
- roomGrid
- roomShapeWalls
- roomShape
- roomTransition
- rooms
- run
- seeds
- serialization
- set
- slots
- sort
- sound
- spawnCollectible
- sprites
- stage
- stats
- storyBosses
- string
- table
- tears
- transformations
- trinketGive
- trinkets
- tstlClass
- types
- ui
- utils
- vector
- versusScreen
- weighted
- other
- classes
- DefaultMap
- ModFeature
- ModUpgraded
- enums
- AmbushType
- CornerType
- HealthType
- ISCFeature
- LadderSubTypeCustom
- ModCallbackCustom
- MysteriousPaperEffect
- PlayerStat
- PocketItemType
- RockAltType
- SaveDataKey
- SerializationType
- SlotDestructionType
- interfaces
- ChargeBarSprites
- Corner
- CustomStageBossPoolEntry
- CustomStageRoomMetadata
- CustomStageShadow
- CustomStageTSConfig
- GridEntityCustomData
- JSONDoor
- JSONEntity
- JSONRoomsFile
- JSONRooms
- JSONRoom
- JSONSpawn
- PickingUpItemCollectible
- PickingUpItemNull
- PickingUpItemTrinket
- PlayerHealth
- PlayerStats
- PocketItemDescription
- RoomDescription
- SaveData
- StageHistoryEntry
- TSTLClassMetatable
- TrinketSituation
- maps
- cardNameToTypeMap
- characterNameToTypeMap
- collectibleNameToTypeMap
- pillNameToEffectMap
- roomNameToTypeMap
- transformationNameToPlayerFormMap
- trinketNameToTypeMap
- objects
- colors
- kColors
- types
- AddSubtract
- AllButFirst
- AllButLast
- AnyClass
- AnyEntity
- AnyFunction
- AnyGridEntity
- CompositionTypeSatisfiesEnum
- ConversionHeartSubType
- Decrement
- ERange
- EntityID
- FunctionTuple
- GridEntityID
- HasFunction
- IRange
- Immutable
- Increment
- LowercaseKeys
- NaturalNumbersLessThanOrEqualTo
- NaturalNumbersLessThan
- ObjectValues
- PickingUpItem
- PickupIndex
- PlayerIndex
- PossibleStatType
- PublicInterface
- ReadonlyMap
- ReadonlyRecord
- ReadonlySet
- StartsWithLowercase
- StartsWithUppercase
- TSTLClass
- TupleKeys
- TupleToIntersection
- TupleToUnion
- TupleWithLengthBetween
- TupleWithMaxLength
- Tuple
- UnionToIntersection
- UppercaseKeys
- WeightedArray
- WidenLiteral
- Writable
- js
- main
- change-log
- converting-lua-code
- custom-stages
- directory-structure
- discord
- enums-and-objects
- example-mod
- extra-callbacks
- features
- getting-started
- gotchas
- isaacscript-in-lua
- isaacscript-in-typescript
- javascript-tutorial
- mod-feature
- next-steps
- publishing-to-the-workshop
- right-for-me
- updating-isaacscript
- using-get-data
- what-is-isaacscript-doing
- search
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