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IdrinthsImprovedResources.xml
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<?xml version="1.0" encoding="utf-8" ?>
<Datatable xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xsi:noNamespaceSchemaLocation="../Schemas/Amplitude.Unity.Runtime.RuntimeModule.xsd">
<RuntimeModule Name="IdrinthsImprovedResources" Type="Extension" Version="0.11">
<Title>Idrinth's Improved Resources</Title>
<Description>Manipulates trade and repair to lead to a less annoying resource gameplay. Also touches on Root-Effects on star systems to make them more noticeable.
Added ship modules: Upkeep reduction(Heroes, -5 and -5% | -10 and -10% | -15 and -15%, unlocked via Economy Research)
Other Mods: Load After Political Rework + Patch
This mod is still hightly WIP!
Source code at https://github.com/Idrinth-s-Endless-Space-2-Mods/IdrinthsImprovedResources - contributions always welcome.</Description>
<Author>Idrinth</Author>
<Homepage>https://github.com/Idrinth-s-Endless-Space-2-Mods/IdrinthsImprovedResources</Homepage>
<PreviewImageFile>iir.jpg</PreviewImageFile>
<ReleaseNotes></ReleaseNotes>
<!-- Available tags: AI, Art, Buildings, Gameplay, Improvements, MajorFactions, Maps, MinorFactions, Multiplayer, Other, Resources, Technologies, Units. -->
<Tags>Resources</Tags>
<Plugins>
<DatabasePlugin DataType="Amplitude.Unity.Simulation.SimulationDescriptor, Assembly-CSharp-firstpass">
<FilePath>Simulation/SimulationDescriptors[Idrinth][*].xml</FilePath>
<FilePath>Simulation/Battle/SimulationDescriptors[Idrinth][*].xml</FilePath>
</DatabasePlugin>
<DatabasePlugin DataType="ModuleDefinition, Assembly-CSharp" Priority="10">
<ExtraTypes>
<ExtraType DataType="SupportModuleDefinition, Assembly-CSharp"/>
</ExtraTypes>
<FilePath>Simulation/Battle/ModuleDefinitions[Idrinth][*].xml</FilePath>
</DatabasePlugin>
<LocalizationPlugin DefaultLanguage="english">
<Directory>Localization</Directory>
</LocalizationPlugin>
<DatabasePlugin DataType="Amplitude.Unity.Gui.GuiElement, Assembly-CSharp-firstpass">
<ExtraTypes>
<ExtraType DataType="Amplitude.Unity.Gui.ExtendedGuiElement, Assembly-CSharp-firstpass"/>
</ExtraTypes>
<FilePath>Gui/GuiElements[Idrinth][*].xml</FilePath>
</DatabasePlugin>
<RegistryPlugin>
<FilePath>Registry.xml</FilePath>
</RegistryPlugin>
</Plugins>
</RuntimeModule>
</Datatable>