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IdrinthsImprovedHeroes.xml
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<?xml version="1.0" encoding="utf-8" ?>
<Datatable xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xsi:noNamespaceSchemaLocation="../Schemas/Amplitude.Unity.Runtime.RuntimeModule.xsd">
<RuntimeModule Name="IdrinthsImprovedHeroes" Type="Extension" Version="0.11">
<Title>Idrinth's Improved Heroes</Title>
<Description>Adds additional skills to make heroes a bit more usefull as well as slightly expanding the capabilities of Hero-ships by adding a few additional modifiers.
This mod is still highly WIP!
Adds 4 Skills to the general Branch, 2 to each class branch and 4 to a new politics specific branch per political leaning, that all scale with the hero's level. While class skills try to add to the class' flavour, the generic ones usually are independant of where the hero is assigned.
Source code is at https://github.com/Idrinth-s-Endless-Space-2-Mods/IdrinthsImprovedHeroes - contributions are always highly welcome.</Description>
<Author>Idrinth</Author>
<Homepage></Homepage>
<PreviewImageFile>iih.jpg</PreviewImageFile>
<ReleaseNotes></ReleaseNotes>
<!-- Available tags: AI, Art, Buildings, Gameplay, Improvements, MajorFactions, Maps, MinorFactions, Multiplayer, Other, Resources, Technologies, Units. -->
<Tags>Units,Heroes,Other</Tags>
<Plugins>
<DatabasePlugin DataType="Amplitude.Unity.Simulation.SimulationDescriptor, Assembly-CSharp-firstpass">
<FilePath>Simulation/SimulationDescriptors[Idrinth][*].xml</FilePath>
<FilePath>Simulation/Generic/SimulationDescriptors[Idrinth][*].xml</FilePath>
<FilePath>Simulation/Job/SimulationDescriptors[Idrinth][*].xml</FilePath>
<FilePath>Simulation/Politic/SimulationDescriptors[Idrinth][*].xml</FilePath>
</DatabasePlugin>
<DatabasePlugin DataType="HeroSkillDefinition, Assembly-CSharp">
<FilePath>Simulation/Generic/HeroSkillDefinitions[Idrinth][*].xml</FilePath>
<FilePath>Simulation/Job/HeroSkillDefinitions[Idrinth][*].xml</FilePath>
<FilePath>Simulation/Politic/HeroSkillDefinitions[Idrinth][*].xml</FilePath>
</DatabasePlugin>
<DatabasePlugin DataType="HeroSkillTreeDefinition, Assembly-CSharp">
<FilePath>Simulation/Generic/HeroSkillTreeDefinitions[Idrinth][*].xml</FilePath>
<FilePath>Simulation/Job/HeroSkillTreeDefinitions[Idrinth][*].xml</FilePath>
<FilePath>Simulation/Politic/HeroSkillTreeDefinitions[Idrinth][*].xml</FilePath>
</DatabasePlugin>
<DatabasePlugin DataType="HullDefinition, Assembly-CSharp">
<FilePath>Simulation/HullDefinition[Idrinth][*].xml</FilePath>
</DatabasePlugin>
<DatabasePlugin DataType="HeroDefinition, Assembly-CSharp">
<FilePath>Simulation/HeroDefinitions[Idrinth][*].xml</FilePath>
</DatabasePlugin>
<LocalizationPlugin DefaultLanguage="english">
<Directory>Localization</Directory>
</LocalizationPlugin>
<DatabasePlugin DataType="Amplitude.Unity.Gui.GuiElement, Assembly-CSharp-firstpass">
<ExtraTypes>
<ExtraType DataType="Amplitude.Unity.Gui.ExtendedGuiElement, Assembly-CSharp-firstpass"/>
</ExtraTypes>
<FilePath>Gui/GuiElements[Idrinth][*].xml</FilePath>
<FilePath>Gui/Job/GuiElements[Idrinth][*].xml</FilePath>
<FilePath>Gui/Politic/GuiElements[Idrinth][*].xml</FilePath>
</DatabasePlugin>
</Plugins>
</RuntimeModule>
</Datatable>