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After a tilling item is specified, tilling it will drop 2 instance of that item instead of the expected one (as is vanilla behavior with rooted dirt)
syntax:
#The item that is dropped when tilling. Consists of a block or block regex and an item id. If left unspecified, no item is dropped. Example (without the leading #):
#"minecraft:diamond_block" = "minecraft:iron_nugget"
[tilling.item_drop]
"neapolitan:adzuki_soil" = "neapolitan:adzuki_beans"
And also, i later learnt that adzuki soil already had a shovel interaction that did exactly what i coded my hoe interaction to do (Ie, drop an adzuki bean and turns the adzuki soil into dirt). Would that affect things?
After a tilling item is specified, tilling it will drop 2 instance of that item instead of the expected one (as is vanilla behavior with rooted dirt)
syntax:
Result:
https://cdn.discordapp.com/attachments/729307658602938389/1106815504691236894/Screen_Recording_2023-05-12_at_22.28.45.mov
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