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Error compiling for windows debug #61

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moondroidcoder opened this issue Apr 13, 2024 · 1 comment
Open

Error compiling for windows debug #61

moondroidcoder opened this issue Apr 13, 2024 · 1 comment

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@moondroidcoder
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Ive followed everything thoroughly but it refuses to compile.
Here's the log:
PS D:\CodingStuff\PowerRoomGodot> scons platform=windows target=release
scons: Reading SConscript files ...
scons: done reading SConscript files.
scons: Building targets ...
haxe build.hxml -D HXCPP_GC_GENERATIONAL -D HXCPP_CPP11 -D static_link -cpp bin/ -cp bindings -D HXCPP_M64
C:\HaxeToolkit\haxe\lib\hxgodot\git\src\import.hx:3: characters 8-26 : Type not found : godot.core.GDUtils
scons: *** [bin\libHxGodot.lib] Error 1
scons: building terminated because of errors.

@kevinresol
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Apparently you didn't generate the bindings correctly. You should have a bindings folder in your project as shown below:

Screenshot 2024-07-13 at 23 07 29

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