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After being hit (i.e. put into hitstun and launched), a player should be able to alter their launch trajectory with a directional input within a range of +/- 18 degrees (if we go by Smash standards). An input orthogonal to the original knockback angle should maximize this effect.
The text was updated successfully, but these errors were encountered:
After being hit (i.e. put into hitstun and launched), a player should be able to alter their launch trajectory with a directional input within a range of +/- 18 degrees (if we go by Smash standards). An input orthogonal to the original knockback angle should maximize this effect.
The text was updated successfully, but these errors were encountered: