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clips-plugins/deluxemenus/options-and-configurations/README.md

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@@ -42,11 +42,13 @@ It has **GUI** options to manage the GUI menu, and **Item** options to manage ev
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| `[placeholder] <papi-placeholders>` | Parse placeholders for a player without any chat or console output. |
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| `[message] <text>` | Sends a message to the player. You can use [placeholders](https://helpch.at/placeholders) and color/format codes here. |
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| `[broadcast] <text>` | <p>Sends a message to everyone online including the console.</p><p>You can use <a href="https://helpch.at/placeholders">placeholders</a> and color/format codes here.</p> |
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| \[minimessage] \<text> | Sends a message to a player using the more modern [MiniMessage](https://docs.adventure.kyori.net/minimessage/format.html) format! |
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| \[minibroadcast] \<text> | Sends a message to everyone online using the more modern [MiniMessage](https://docs.adventure.kyori.net/minimessage/format.html) format! |
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| `[openguimenu] <menu-name>` | Opens another GUI from DeluxeMenus. |
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| `[connect] <server-name>` | Connects the player to a server on the same BungeeCord. |
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| `[close]` | Closes the currently opened GUI. |
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| `[json] <JSON-text>` | Send a json message to the player. Use [this](https://minecraftjson.com) website to easily generate the JSON text. |
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| `[jsonbroadcast] <JSON-text>` | Send a json message to everyone online. Use [this](https://minecraftjson.com) website to easily generate the JSON text. |
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| `[json] <JSON-text>` | Send a json message to the player. Use [this](https://minecraftjson.com/) website to easily generate the JSON text. |
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| `[jsonbroadcast] <JSON-text>` | Send a json message to everyone online. Use [this](https://minecraftjson.com/) website to easily generate the JSON text. |
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| `[refresh]` | Refresh items in the current menu view. This updates the shown Items themselves. |
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| `[broadcastsound] <sound> <pitch> <volume>` | Broadcast a sound to all players on the server. |
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| `[broadcastsoundworld] <sound> <pitch> <volume>` | Broadcast a sound to all players in the world. |

clips-plugins/deluxemenus/options-and-configurations/item.md

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@@ -31,16 +31,21 @@ Each item will have a name, in this example our item is called **`ItemName`.** T
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> > * [BaseHead](https://minecraft-heads.com) (`basehead-<base64 (Value field in the head's give command)>`).
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> > * Minecraft Texture (`texture-<id>`)\
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> > \- The `id` is what's after `https://textures.minecraft.net/textures/`
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> > * [EpicHeads](https://songoda.com/marketplace/product/26) (`heads-<ID>`).
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> > * [HeadDatabase](https://www.spigotmc.org/resources/14280/) (`hdb-<ID>`).
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> > * [ItemsAdder](https://www.spigotmc.org/resources/%E2%9C%A8itemsadder%E2%AD%90emotes-mobs-items-armors-hud-gui-emojis-blocks-wings-hats-liquids.73355/) material (`itemsadder-namespace:name`)
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> > * [Placeholder](https://helpch.at/placeholders) material (`placeholder-%player_item_in_hand%`).
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> > * Item in main hand (`main_hand`).
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> > * Item in off hand (`off_hand`).
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> > * Items in armor equipment slots (`armor_helmet`, `armor_chestplate`, `armor_leggings` and `armor_boots`)
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> > * Water bottle material is: `water_bottle`
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> > * Air material is: `air`
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Sets the material of the item in the menu.
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{% hint style="success" %}
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Now supports AIR as a valid material. The item will be an empty slot with just click commands and click requirements.
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{% endhint %}
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{% hint style="info" %}
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For version 1.12.2 or older:\
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Check [Data](item.md#data) option to specify the data of the item (the number after the colon `:`). e.g. Lime Wool would be
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Allows you to add custom NBT tags to your items like model data.
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{% hint style="danger" %}
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Deprecated! Should use the new model\_data option instead for CustomModelData. You can still use it for other tags tho.
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Deprecated! Should use the new [model\_data](item.md#model-data) option instead for CustomModelData. You can still use it for other tags tho.
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{% endhint %}
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{% hint style="success" %}
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> > * [Dye colors list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html).
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> > * [Pattern types list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/block/banner/PatternType.html).
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Allows you to create your custom banner (Used if the [material](item.md#material) is a banner).
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Allows you to create your custom banners and shields.
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{% hint style="success" %}
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Now with support for SHIELDS! Make sure to also check the new [base\_color](item.md#base-color) option.
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{% endhint %}
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## Base Color
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> ```yaml
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> base_color: <dyecolor>
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> ```
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>
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> > * [Dye colors list](https://hub.spigotmc.org/javadocs/bukkit/org/bukkit/DyeColor.html).
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Allows you to specify base colors for shields and also for banners on 1.12.2 and lower versions.
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## Item Flags
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For potion\_effects to work on potions and tipped arrows you also need to give it an [RGB](item.md#rgb) value.
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{% endhint %}
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## Entity Type
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> ```yaml
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> entity_type: <entitytype>
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> ```
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>
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> > * [Entity types list.](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/entity/EntityType.html)
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This is mainly targeted for 1.12.2 and lower servers and allows you to specify monster egg types and also monster spawner types.
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## RGB <a href="#rgb" id="rgb"></a>
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> ```yaml
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> rgb: #,#,#
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> rgb: #, #, #
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> ```
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>
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> > **Example:**
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> >
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> > ```yaml
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> > rgb: 38,192,210
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> > rgb: 38, 192, 210
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> > ```
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Sets the RGB (Red, Green, Blue) color for leather armor, potions, splash potions, tipped arrows and firework stars

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