diff --git a/Input/FlxAction/source/Player.hx b/Input/FlxAction/source/Player.hx index 4bc770be2..f0922d7e7 100644 --- a/Input/FlxAction/source/Player.hx +++ b/Input/FlxAction/source/Player.hx @@ -152,36 +152,40 @@ class Player extends FlxSprite function updateDigital():Void { #if (flixel >= version("6.0.0")) - _virtualPad.getButton(UP).color = FlxColor.WHITE; - _virtualPad.getButton(DOWN).color = FlxColor.WHITE; - _virtualPad.getButton(LEFT).color = FlxColor.WHITE; - _virtualPad.getButton(RIGHT).color = FlxColor.WHITE; + final vUp = _virtualPad.getButton(UP); + final vDown = _virtualPad.getButton(DOWN); + final vLeft = _virtualPad.getButton(LEFT); + final vRight = _virtualPad.getButton(RIGHT); #else - _virtualPad.buttonUp.color = FlxColor.WHITE; - _virtualPad.buttonDown.color = FlxColor.WHITE; - _virtualPad.buttonLeft.color = FlxColor.WHITE; - _virtualPad.buttonRight.color = FlxColor.WHITE; + final vUp = _virtualPad.buttonUp; + final vDown = _virtualPad.buttonDown; + final vLeft = _virtualPad.buttonLeft; + final vRight = _virtualPad.buttonRight; #end + vUp.color = FlxColor.WHITE; + vDown.color = FlxColor.WHITE; + vLeft.color = FlxColor.WHITE; + vRight.color = FlxColor.WHITE; if (down.triggered) { - _virtualPad.buttonDown.color = FlxColor.LIME; + vDown.color = FlxColor.LIME; moveY = 1; } else if (up.triggered) { - _virtualPad.buttonUp.color = FlxColor.LIME; + vUp.color = FlxColor.LIME; moveY = -1; } if (left.triggered) { - _virtualPad.buttonLeft.color = FlxColor.LIME; + vLeft.color = FlxColor.LIME; moveX = -1; } else if (right.triggered) { - _virtualPad.buttonRight.color = FlxColor.LIME; + vRight.color = FlxColor.LIME; moveX = 1; }