diff --git a/include/c#/10/HsBuildCodes.csproj b/include/c#/10/HsBuildCodes.csproj
index f907cdc..61046bf 100644
--- a/include/c#/10/HsBuildCodes.csproj
+++ b/include/c#/10/HsBuildCodes.csproj
@@ -6,7 +6,7 @@
enable
enable
Hardstuck.GuildWars2.BuildCodes.V2
- 2.3.0
+ 2.2.5
true
Hardstuck.GuildWars2.BuildCodes
diff --git a/tests/ts/es6/APILoaderTests.ts b/tests/ts/es6/APILoaderTests.ts
index 948fcc7..5c70a95 100644
--- a/tests/ts/es6/APILoaderTests.ts
+++ b/tests/ts/es6/APILoaderTests.ts
@@ -119,10 +119,10 @@ describe('BasicCodesTests', () => {
return;
}
- expect(await APICache.ResolveWeaponSkill(code, set, 0)).toBe(SkillId.Abyssal_Strike, );
- expect(await APICache.ResolveWeaponSkill(code, set, 1)).toBe(SkillId.Abyssal_Force , );
- expect(await APICache.ResolveWeaponSkill(code, set, 2)).toBe(SkillId.Abyssal_Blitz , );
- expect(await APICache.ResolveWeaponSkill(code, set, 3)).toBe(SkillId.Abyssal_Blot , );
- expect(await APICache.ResolveWeaponSkill(code, set, 4)).toBe(SkillId.Abyssal_Raze , );
+ expect(await APICache.ResolveWeaponSkill(code, set, 0)).toBe(SkillId.Abyssal_Strike);
+ expect(await APICache.ResolveWeaponSkill(code, set, 1)).toBe(SkillId.Abyssal_Force );
+ expect(await APICache.ResolveWeaponSkill(code, set, 2)).toBe(SkillId.Abyssal_Blitz );
+ expect(await APICache.ResolveWeaponSkill(code, set, 3)).toBe(SkillId.Abyssal_Blot );
+ expect(await APICache.ResolveWeaponSkill(code, set, 4)).toBe(SkillId.Abyssal_Raze );
});
});