diff --git a/include/c#/10/HsBuildCodes.csproj b/include/c#/10/HsBuildCodes.csproj index f907cdc..61046bf 100644 --- a/include/c#/10/HsBuildCodes.csproj +++ b/include/c#/10/HsBuildCodes.csproj @@ -6,7 +6,7 @@ enable enable Hardstuck.GuildWars2.BuildCodes.V2 - 2.3.0 + 2.2.5 true Hardstuck.GuildWars2.BuildCodes diff --git a/tests/ts/es6/APILoaderTests.ts b/tests/ts/es6/APILoaderTests.ts index 948fcc7..5c70a95 100644 --- a/tests/ts/es6/APILoaderTests.ts +++ b/tests/ts/es6/APILoaderTests.ts @@ -119,10 +119,10 @@ describe('BasicCodesTests', () => { return; } - expect(await APICache.ResolveWeaponSkill(code, set, 0)).toBe(SkillId.Abyssal_Strike, ); - expect(await APICache.ResolveWeaponSkill(code, set, 1)).toBe(SkillId.Abyssal_Force , ); - expect(await APICache.ResolveWeaponSkill(code, set, 2)).toBe(SkillId.Abyssal_Blitz , ); - expect(await APICache.ResolveWeaponSkill(code, set, 3)).toBe(SkillId.Abyssal_Blot , ); - expect(await APICache.ResolveWeaponSkill(code, set, 4)).toBe(SkillId.Abyssal_Raze , ); + expect(await APICache.ResolveWeaponSkill(code, set, 0)).toBe(SkillId.Abyssal_Strike); + expect(await APICache.ResolveWeaponSkill(code, set, 1)).toBe(SkillId.Abyssal_Force ); + expect(await APICache.ResolveWeaponSkill(code, set, 2)).toBe(SkillId.Abyssal_Blitz ); + expect(await APICache.ResolveWeaponSkill(code, set, 3)).toBe(SkillId.Abyssal_Blot ); + expect(await APICache.ResolveWeaponSkill(code, set, 4)).toBe(SkillId.Abyssal_Raze ); }); });