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Hunt: Showdown 1896 crashing only in explicit area of map #2098
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I was not able to reproduce this hang with RADV on RX 7600, but AMDVLK would hang consistently near the Deadfall Timber area. I see both drivers mentioned in your Proton log, so maybe that's why it still hangs? |
Thank you, that's insightful. I thought I had already forced RADV as my only driver, but clearly, simply having AMDVLK installed is a cause for problems. |
Strange, your method worked fine for me. I had the opposite setup with RADV as default and manually specified AMDVLK, so I installed AMDVLK so it would be the default on startup and used |
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Thank you guys for your input. I decided to uninstall AMDVLK because of the interference and it works now, no more crashes! |
Since the new Hunt: Showdown update and recent bugfix the game crashes as soon as I come near the "Deadfall Timber" area on the map.
This can also be seen in reports as this one: ValveSoftware/Proton#3898 (comment)
Switching to
radeon-vulkan
fromamdvlk
as suggested by other users did not work for me, I face the same problems on both drivers.Previous to the latest bugfix the GPU would crash completely, forcing a restart. After the newest update only the game itself, Steam and a couple other apps crash, while others are unaffected.
Software information
Hunt: Showdown 1896, Version 2.0.0.5.312 & 2.0.0.5.314
System information
Log files
steam-594650-a.log
steam-594650-b.log
steam-594650-c.log
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